What I would like to see is them both keeping the same timer, but Accomplice get lowered to a 3 minute recast.
NOW, what I would like to see on separate timers instead are Steal and Despoil - especially now with the trigger system in Dynamis being what it is. I just don't see why Aura Steal got tied to Steal and then Despoil got tied to it and now Ninja it's getting both of its JAs tied together separated while we get stuck with what should be natural for a Thief - taking things we want - being tied together. Especially since one JA is Lv5 while the other is Lv77.
It would also be nice if someone took the time to go back through the steal and despoil tables and see what, if anything, should be added/changed for all the monsters in the game. There are a lot of new items that have been added since Steal first came to be.
Finally, can we do something with Mug? Maybe a new JT to add damage to it at a higher level or at least decrease the timer to 10 minutes? I've equipped the Assassin's Bonnet every time when I use this ability and even still, I'll mug for 1 gil sometimes. 1 gil every 15 minutes when I can't even mug everything seems a bit odd. At the very least, maybe an explanation as to why this was done so we can at least understand where the developers are coming from on it.

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