I think i've posted this a thousand times, I'll post it a thousand more. THF is a great job, But it falls short in anything but Treasure Hunter'ing. (which is nice... Its what THF's do)
That being said, I think a Job Trait, Level ~80+, That allows us to SA from sides/front for a penalty to the SA bonus would be nice? and not too broken... Like say...
"Illusive" (IDC about names bite me ;
Allows use of Sneak Attack from sides or front of mob with Penalty to Damage boost.
(Back(normal): 100% DEX >)
(Sides: 75% of DEX)
(Front: 50% of DEX)
However, with this, Introduce a JA like "Restraint" for SA/TA, Like follows>
"Concentration"
*blahblahRPcrap*-Through combat you learn your enemies weakness, Each successive hit increases the damage for Sneak Attack and Trick Attack.
*Each Hit would increase SA and TA's Mod (DEX or AGI) by 0.5%. Cap of +50% mod (I.E 150% of your DEX to Weapon damage) > It would take 100 Swings to "Fully charge" it. Wears off after 1 use. Effect lasts 5 minutes. Recast timer 10 minutes. Effect stays on full duration, but the "Charge" wears off after SA or TA is used (resets it to 0)
Also, For job Traits in general-
"Critical hit Rate Bonus" Lv. I~V at 10/30/50/70/90.
3/3/3/3/3 for a total of +15% Critical hit Rate.
"Critical attack Bonus" Lv I~VI at 15/30/45/60/75/90
5/3/3/3/3/3 for +20% Critical hit damage.
--------------
These improvements would help THF a lot in the DD department, and make up for their weaker weapon damage. (lets face it, inside abyssea, we're not that far behind, outside we flop on most mobs)



Reply With Quote