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  1. #31
    Player Siros's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    60
    Character
    Siros
    World
    Carbuncle
    Main Class
    BST Lv 99
    They will never drop ps2 support due ta the amount of JP players still using it.And not every1 can afford ta just up an buy a new system.Im lucky enough ta live in Japan an cofirm alot of them still use the ps2.Plus being military i am fortunate enough ta afford the other 3 platforms(had the original ps2 still working)so i have it on all 4 platforms.and the game sux ass on 360,it lagspikes everytime u zone into a new zone,and goodluck trying ta do any campain.. lol.The only good thing about FFXI being on 360 is the graphics are better than ps2.Plus how could u alienate all the ps2 players onto their own server?,then i couldnt play with my 2 brothers who play on ps2.That would cause way too many problems for ppl. But SE should release a ps3 version of the game for those who cant get the old ps2 anymore,i know it is hard ta come by now days.I mean seriously,how can u put it on 360 but cant figure it out for ps3?
    (0)
    Last edited by Siros; 03-10-2011 at 06:24 PM.

  2. #32
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    Plus how could u alienate all the ps2 players onto their own server?,then i couldnt play with my 2 brothers who play on ps2.
    not at all. The new servers would be an option. You wouldn't have to leave if you didn't want to.
    (0)

  3. #33
    Player
    Join Date
    Mar 2011
    Posts
    32
    I think the decision should be made with an official poll.

    Make it happen SE.
    (0)

  4. #34
    Player Firesped's Avatar
    Join Date
    Mar 2011
    Posts
    16
    Character
    Firesped
    World
    Quetzalcoatl
    Main Class
    DNC Lv 90
    ooh a poll! I think the best way for that to be done is to be built into the game and have the moghouse moogle have the option.

    Another interesting fact I remember hearing was there was a set max number of attributes all gear could have because of the way the game was coded for the ps2. I heard this at a fan fest from the devs. I think it was 7 but I'm not entirely sure that was the number.

    I personally have 2 ps2s with FFXI installed on it and a ps3 with FFXI installed on it. On the ps3, the partition is 13 gb. One of my ps2 is Japanese.
    (0)

  5. #35
    Player
    Join Date
    Mar 2011
    Location
    Siren
    Posts
    93
    Yes that's something that Square has said for certain. There's only so many "Lines" or "single stat types" you can put on a piece of gear. For example base stats like DEX INT MND are all one "line". Haste+3 would be one "line". And then elemental resistance would be another. I don't remember what the limit was but it's posted somewhere a while ago. I don't know if that's a PS2 limit, I guess by implication it would be but even so there's only so much info you can put on those item boxes.
    (0)

  6. #36
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    Omigod... THERE ARE NO PS2 limitations regarding this game... The HDD issue has been resolved! And no one here is a PS2 developer...

    The idea that the PS2 is limiting the game is ridiculous... compare it too other PS2 games... God of War, FFXII, GT4, Shadow of the Colossus...
    (0)

  7. #37
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    Quote Originally Posted by Delsus View Post
    There isnt a limit of zones in ffxi, the limit is in the PS2's RAM, it only has 32MB which is pathetic for todays standards, all they could do is try to make a type of page filing to get round this problem, but I dont know how easy that would be.
    What's not pathetic is the 2560bit wide bus the PS2 GPU utilizes... that's 1024 reading, 1024 writing, 512 read or write.

    The PS2 is not holding this game back... in anyway what so ever. Rather the aging engine is the issue.

    I'm not sure what you'd expect if they did drop PS2 support.
    (0)
    Last edited by Laraul; 03-11-2011 at 01:14 PM.

  8. #38
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Laraul View Post
    What's not pathetic is the 2560bit wide bus the PS2 GPU utilizes... that's 1024 reading, 1024 writing, 512 read or write.

    The PS2 is not holding this game back... in anyway what so ever. Rather the aging engine is the issue.

    I'm not sure what you'd expect if they did drop PS2 support.
    You realize the ps2 has a total of 32 mb of ram, right? The gpu/cpu obviously aren't holding it back at all.
    (0)

  9. #39
    Player
    Join Date
    Mar 2011
    Location
    Siren
    Posts
    93
    The only real rumor at this point seems to be this 8GB partition accusation. If it turns out that's not true then I don't see any real explicit way the PS2 is holding back new developments in the game.
    (0)

  10. #40
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    It's 10 gigabytes...12 Gigabytes for TetraMaster + PlayOnline + FFXI. A full install of FFXI on the PS2 still likely uses less 8GB once installed. Leaving 2GB for storing updates temporarily when they in the process of being downloaded. It's very likely that unexpected issue was caused by duplicate files that weren't properly removed after installations of updates. In any case this issue has been fixed.
    (0)

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