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  1. #1
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1

    What's your "favorite" new Grounds of Valor monster placement?

    Mine has to be Inner Horutoto Ruins. Windurst players need to go down there for the missions "Lost for Words" (level ~20) and "Written in the Stars" (level ~30), and the only ways to get to the pertinent parts are past aggressive level 90+ monsters.

    I mean, sure, you could buy sneak and invisible from the tome at the entrance, but everybody knows you can't open a door while invisible, and guess where these new monsters are lurking!

    I'm glad that Square-Enix is working hard to keep those alchemists in the black.
    (1)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  2. #2
    the one that isn't camped/competed over by 47 different people at once going for a Prousse ring?
    (0)

  3. #3
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    New monster placement was indeed very stupid. But with the amount of whining going on from the 'i hate abyssea' crowd, SE thought it was a good idea to add a bunch of camps for people to exp at because so many people hated abyssea. And in the end we're stuck with a bunch of crap monsters barely anyone will ever fight that simply pose more of a problem then a solution.
    (1)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  4. #4
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    There are many of us who went to abyssea and are done getting the gear it offers and some without abyssea. What else would we do once we're done or have no reason to enter?

    Staying on topic i think my favorite placement is the one where the mobs are all the same level except for 1 of them who happens to have a way of being much higher than the other guys with the same name as him... an ls member had the same problem with a goblin somewhere so it's a pleasant surprise although unwelcomed.
    (0)

  5. #5
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    I did Crawler's Nest for almost a week. The monsters are a 6 minute round-trip from the book with Chocobo Jig. All non-aggressive, and the flies don't link though.
    (0)

  6. #6
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,999
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    I spent about 5 hours in crawlers nest, doing page 1 the whole time. Since the page EXP keeps going up, it's still worth it even when the mob EXP drops.
    (0)

  7. #7
    Player Siiri's Avatar
    Join Date
    Mar 2011
    Posts
    233
    Character
    Siiri
    World
    Bismarck
    Main Class
    WHM Lv 99
    I solo'd both ninja and dancer from 45-49 to cap them as sub jobs in Garlaige Citadel. Did page 2, it was great. Bats no longer aggro so can roam a bit, just watch for beetles. As a soloer you will need to get away from entrance where parties gather. Bats still link though. With dancer sub or main just jig up to run by the occasional beetle and back to book for a new page.
    (0)

  8. #8
    Player Ziyyigo-Tipyigo's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,305
    Character
    Ziyyigotipyigo
    World
    Sylph
    Main Class
    PUP Lv 1
    I just found something almost as bone-headed as Horutoto: Ranguemont Pass. You have to get through there at least once if you ever hope to get past level 55 (to say nothing of getting through rank 5), but the new monsters make that tricky. Sure, you can get sneak and invisible from the Grounds Tome, but you'll have a hard time getting past Myffore that way...

    I really have to improve my alchemy. I could be making a mint on sneak oils and prism powders! Thanks, S-E!
    (0)
    Nothing in the above post is intended to disparage Square Enix or FINAL FANTASY XI, or to criticize Square Enix staff; such behavior would be a violation of the FINAL FANTASY XI User Agreement. Any such violations of the FINAL FANTASY XI User Agreement should be reported to Square Enix immediately, by using the "Report Post" icon in the bottom-left of forum posts.

    No Moogles were harmed in the making in this post. Stars save the Sibyl!

  9. #9
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    Oooookay. I remember a day when Silent Oils / Prism Powders were essential for every melee that went anywhere. How the heck are you complaining about using 2-3 to walk through a zone?

    R-Pass actually has some of the better monster placement because you can do one of the regimes right at the Beauc exit.
    (0)

  10. #10
    Player
    Join Date
    Apr 2011
    Posts
    352
    Quote Originally Posted by Ziyyigo-Tipyigo View Post
    I just found something almost as bone-headed as Horutoto: Ranguemont Pass. You have to get through there at least once if you ever hope to get past level 55 (to say nothing of getting through rank 5), but the new monsters make that tricky. Sure, you can get sneak and invisible from the Grounds Tome, but you'll have a hard time getting past Myffore that way...

    I really have to improve my alchemy. I could be making a mint on sneak oils and prism powders! Thanks, S-E!
    You already posted this.

    Also is it weird to carry oils and powders? I have at least 2 stacks of them in satchel at all times.....
    (0)

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