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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    52

    Synergy ruined crafting for me

    A long long time ago, I decided to level smithing, and invested time into it and expected something back from it. I got a decent profit synthing haubergeon+1s and a few other things, and I was happy with my investment paying off.

    Then there was a very long period in which crafting was neglected.... not many new gear synths were added, and most synths that were popular were for salvage mats. The benefits of being a high-level crafter around ToAU/WoTG lessened more and more.

    And then came a slap in the face for people that spent millions of gil and/or many hours leveling their profession to a high level- Synergy

    The basic idea of Synergy I do find sort of cool- combining the skills of multiple craftsmen together to make something better than the craftsmen could make seperate. However, this isn't all Synergy was used for.

    Most of the new synthesis since Synergy was added have been Synergy ones. Yes.... some of these require a high-end level craftsman in your party standing next to the furnace, but there are only a few synergy that take two crafts above 60.. this means there are many synergy synthesis that could easily have been non-synergy synths, or could have at least had a non-synergy equal synth added as well. Due to this, I'm finding myself not using my blacksmithing at all anymore... If I wanted to use it, I'd have to level synergy, or find a synergist.

    And I hate using and leveling synergy... It uses one of FFXI's (and FFXIV's) biggest weakpoints, the clunky NPC interface. I've tried to level it, I've tried to push through it, but its boring and I refuse to try it anymore. I'd much rather not touch synergy again than having hopes of making my blacksmithing useful again.

    So since synergy has been added, crafting has been ruined for me. Every old synth is becoming obsolete, flooded, and only a few have a profit now. This happens while Synergy gets nearly every new synthesis that is of any use whatsoever. I could even understand of most armor being synergy, but its not only that, its EVERYTHING. Even new ammo is synergy only, even though the other crafting requirements may be minimal. I feel like this is a huge slap in the face to non-synergy professions.

    The only thing that could really be done to make this less annoying is to make non-synergy equivalent synthesis for synergys that dont require 2 60+ crafting levels.
    (5)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    83
    I miss crafting , the only thing i still craft is guild point items...
    menu dancing is silly >.> and it gets old pretty fast, if you just want to level Synergy, don't bother doing anything else just feed your furnace to oblivion!
    (1)

  3. #3
    Player Claquesous's Avatar
    Join Date
    Mar 2011
    Posts
    13
    Character
    Claquesous
    World
    Fenrir
    Main Class
    THF Lv 99
    I agree completely.

    Another point is that even Synergy gear pales in comparison to Empyrean gear which seems much easier to obtain.
    (2)

  4. #4
    Player Crazze's Avatar
    Join Date
    Mar 2011
    Location
    Windurst is my home but other nations are also Rank 10
    Posts
    22
    Character
    Crazze
    World
    Odin
    Main Class
    BLM Lv 99
    I completely agree with the OP I have been a long time artisan of the FFXI crafts and even through the less profitable times I have really enjoyed it all.

    That was until synergy. I absolutely hate this system and am enraged that it is getting the ability to augment items which will make it even more important to skill up and use.

    This system is a major let down to the artisans and in my opinion a failure to the community. I know many people that crafted, and continue to craft occasionally but it is not the same. Again I will agree with the OP and say every time I see new crafts are added and that they are always synergy only it is like a swift kick to the groin.

    Instead of adding more to the system I wish they would either improve it first or just do away with it. Oh and delete the whole evolith system while you are at it.
    (1)

  5. #5
    Player
    Join Date
    Mar 2011
    Posts
    24
    I agree delete synergy from the game and raise crafting caps above 100.
    and augs i think maybe make that a separate craft where you trade someone your armor to get an enchant put on it
    (1)

  6. #6
    Player xbobx's Avatar
    Join Date
    Mar 2011
    Posts
    575
    Character
    Shuffles
    World
    Ragnarok
    Main Class
    PUP Lv 99
    Synergy was a slap in the face to all high level crafters. It should be removed from the game. All it was, was another time sink to throw in the game to keep us from paying, instead of adding any real content at that time.

    It destroyed things like ammo etc.
    (1)

  7. #7
    Player
    Join Date
    Mar 2011
    Posts
    4
    I agree with these postings 100% and to me the only thing synergy has really accomplished is to screw up each servers economy by having 2-4 people blowing the market up for items that can only be done with "synergy". It has ruined any Veteran's craft unless they have also leveled synergy. It benefits people who have never crafted at a Veteran level (or any level for that matter), but in all honesty I would rather spend all of my time and gil crafting all of the other crafts that ever have to touch synergy.
    (2)

  8. #8
    Player Nephilipitou's Avatar
    Join Date
    Mar 2011
    Posts
    60
    Character
    Nephilipitou
    World
    Phoenix
    Main Class
    SCH Lv 90
    I must be the only person that disagrees. I hate the old methods of crafting to an extent. I hate losing every single item in a synth and having to try again. I can be a bit more risky with synergy synths. If I want to make antlion arrows I get 1 stack per synth and up to 3 per synth for an HQ. I don't have to have EVERY single thing up to lvl 60 or higher I can find people to help me out.

    What's even more important is imagine going to go and upgrade Homan's gear in the new synergy stuff that they are doing, and you synth fail and OOOPS! Go aquire a new Homan's piece. Try it again.

    It's nice to have something new to play with, you don't have to level synergy, just get it, and pay high level synergists to help you out. Fewell is cheaper in a lot of cases than getting all new items when ever a synth utterly fails and you lose everything.

    But honestly don't take my word for it. Continue to hate synergy. Less competition will work in my favor.
    (1)

  9. #9
    Player
    Join Date
    Mar 2011
    Posts
    4
    Quote Originally Posted by Nephilipitou View Post
    I must be the only person that disagrees. I hate the old methods of crafting to an extent. I hate losing every single item in a synth and having to try again. I can be a bit more risky with synergy synths. If I want to make antlion arrows I get 1 stack per synth and up to 3 per synth for an HQ. I don't have to have EVERY single thing up to lvl 60 or higher I can find people to help me out.

    What's even more important is imagine going to go and upgrade Homan's gear in the new synergy stuff that they are doing, and you synth fail and OOOPS! Go aquire a new Homan's piece. Try it again.

    It's nice to have something new to play with, you don't have to level synergy, just get it, and pay high level synergists to help you out. Fewell is cheaper in a lot of cases than getting all new items when ever a synth utterly fails and you lose everything.

    But honestly don't take my word for it. Continue to hate synergy. Less competition will work in my favor.
    You probably never really crafted to make real items did you? Or really even know what this topic is about. This isn't about "failing on upgrading an item" This is about how there were absolutely no synths for dedicated crafters besides through synergy. Of course it is nice to have something new to play with, but at the expense of years and vast amounts of gil? No chance.

    "But honestly don't take my word for it. Continue to hate synergy. Less competition will work in my favor. " So you're one of the few people on Phoenix making 100mil a month off synergy? I think not, so plz stop.
    (0)

  10. #10
    Player Cljader1's Avatar
    Join Date
    Mar 2011
    Posts
    492
    Character
    Colliex
    World
    Bismarck
    Main Class
    DRK Lv 99
    Quote Originally Posted by Redfrost View Post
    You probably never really crafted to make real items did you? Or really even know what this topic is about. This isn't about "failing on upgrading an item" This is about how there were absolutely no synths for dedicated crafters besides through synergy. Of course it is nice to have something new to play with, but at the expense of years and vast amounts of gil? No chance.

    "But honestly don't take my word for it. Continue to hate synergy. Less competition will work in my favor. " So you're one of the few people on Phoenix making 100mil a month off synergy? I think not, so plz stop.
    I for one LOVES Synergy...I'm a old time Goldsmith that's been crafting for over 9 years, I have 3 characters with lvl 100 crafts and of those 3 character 2 of them have +75 synergy. My in game name is Colliex formerly the best crafter on the seraph server and currently one of the best crafters and synergist on the bismark server, with a little over 100 mil in my personal bank account. Alot of the people crying about synergy are those newly crowned lvl 100 crafters and people who have not even reached lvl 100 in there respected crafts. I for one needed a system to separate myself from the new influx of lvl 100 crafters, who continuously undercut items.

    Synergy is the perfect compliment to the crafting system that utilizes the talent of a particular crafter. I'm always on the cutting edge of crafting procedures/innovations and I often find myself the 1st too make extremely rare items and sought after high ticket items. For those who say they just don't want to lvl synergy are crafters who are just plain LAZY. Synergy is far more easier to lvl than a crafting discipline. Alot of crafters that detest this system don't know how synergy works and didn't take the time too learn through tutorials. Furthermore, they fail to push through trail and error to learn the nuances it takes to operate the synergy system and produce HQs.

    I admit It does feel good to be on top of the crafting markets where I share the spot with few other extraordinary crafters who had ability and put in the hard work to achieve what I have achieved. The system is working as SE intended, it has created a stratification among the crafters where the more talented and hardworking crafters are few at the top, and the lazy un-knowledgeable crafters are many at the bottom, with good up to date crafters being some at the middle.

    To the crafters who complain about synergy, all I have to say is "You need too step your Game Up!" Because there are synergist like myself who put in hardwork, gil and discipline to understand and master the art of synergy. I'm not against new synthesis via crafting only, but I dare you say do away with synergy because you fail to do it or understand it.
    (0)
    Last edited by Cljader1; 03-22-2011 at 07:00 AM.

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