Quote Originally Posted by Yugl View Post
Or you could fix both problems if you're going to fix one. Sounds like the unbiased solution to me!
What's the 'other' problem, as as per your use of "both"? Zombie'ing?

The Zombie'ing problem is already "Fixed" with rage timers. And while I agree some of the timers are a little too long... They are such, I can imagine, because everyones' idea of "a reasonable amount of time" is different, and they ere on the side of 'longer' so that newer players would get a decent chance to kill something they might be unfamiliar with.

Any way you cut it, the Zombie'ing problem isn't a problem with the people zombie'ing, so much as it it with the impatient people watching it. It's why we are seeing these thefts. People think they are the solution to that problem, and just take the mob at whatever point in the fight they feel justified. I'm just as impatient as the next guy, but luckily I got plenty of other things I can do that to obsess over one mob to a point of internet thugery.

Which brings me to my next point: Irony.

I find it ironic reading about a lot of you folks talking of your days sitting at HNM camps and this and that...

Patient bunch of folks you are....

Being able to sit at three camps a day up to 3 hours per camp....

Or for three days waiting for Tiamat....

And yet... You can't find it in yourselves to sit and let some group fight a mob that at worst, has a ten minute respawn, and fifteen, to thirty, to sixty minutes before it rages and kills someone?

C'mon....