While I myself rarely have issues with mobs unclaiming and being stolen, I'm in agreement with Frost that it should not work that way and something should be done to change it. Perhaps everyone being dead is not the answer but surely we could agree on something a little more reasonable. SE's stance advocates poor sportsmanship and encourages mob stealing.
Some may say that the group should have done more to keep claim, I think that people should be worried about having fun and fighting the mob rather than worrying that another group waiting to pop might jack it the second it turns white for any reason. Why are so many against this change? Just how often do you yoink mobs from people who make a mistake?
I play this game because of the PVE concept. I do not play for competition between PCs nor do I want drama. If I want to butt heads with other players I'll play some other game. My purpose in this game is to get stuff and have fun doing it not worry about the possibility that the effort I put forward is going to benefit some other group with a free pop.
I know how the system works, I know how to keep a mob claimed and I rarely loose mobs to anything even when we mess up but despite how little effect this change would have on me, I feel it's worth doing just for the message it would send.
A few of you may not agree or may not share my reasoning but perhaps you could explain why you want to keep the system as is. How often would this change hurt you even if it never benefits you? I see few honorable reasons for keeping the old system the exceptions being someone taking an unreasonably long time to kill given their resources or a zombie strats.


