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  1. #1
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    Mar 2011
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    Windurst
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    Quote Originally Posted by Millers View Post
    I agree that the claim system use to be different.

    I agree with the OP. I've seen nm's do this dispite people being up due to a d/c or a one person death. I do not believe it fair to loose all that hard work because some people are not considerate. I do noth either think it fair to stand there with the only pop area for unreasonable hours. I like the idea of being able to reliquish a mob if you do not think you can kill it reasonably as well as allowing others to kill it realising you were unprepaired. Sadly not everyone cares about others or their hard work. Be nice if people could be considerate however this is often not the case. I do wish SE could do something about the current system just because it is a certian way doesn't mean it is a good way. Theres been many things SE has changed due to it just not working as well as they wished it would. Good post frost ^^b
    Actually the way the claim system used to work until the enmity = claim patch was, if you spammed Dia/Flash/Provoke on a claimed mob that someone else was fighting, there would come at least 1-2 points during their fight that every mob naturally came "unclaimed" by itself, regardless of hate, last person to act, who had weapons drawn etc. You would not see the mob's name turn white because it happened so quickly. People were getting Fafhoggs stolen left and right because of this. I tested this out with the help of friends by having them solo normal mobs while I spammed actions. If they didn't kill the mob too quickly, I was able to take claim of nearly every mob they fought.

    The only difference between then and now was, back then while the people that lost claim would still be on the "hate list" and thus be susceptible to AoE, they instantly lost all hate from the mob and my Dia would have the mob happily smacking away at me. Now, someone can claim a white mob which will proceed to destroy the party with former claim while the thieves only have to deal with AoE. I do not believe this is working as intended.
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  2. #2
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Chocobits View Post
    Actually the way the claim system used to work until the enmity = claim patch was, if you spammed Dia/Flash/Provoke on a claimed mob that someone else was fighting, there would come at least 1-2 points during their fight that every mob naturally came "unclaimed" by itself, regardless of hate, last person to act, who had weapons drawn etc. You would not see the mob's name turn white because it happened so quickly. People were getting Fafhoggs stolen left and right because of this. I tested this out with the help of friends by having them solo normal mobs while I spammed actions. If they didn't kill the mob too quickly, I was able to take claim of nearly every mob they fought.

    The only difference between then and now was, back then while the people that lost claim would still be on the "hate list" and thus be susceptible to AoE, they instantly lost all hate from the mob and my Dia would have the mob happily smacking away at me. Now, someone can claim a white mob which will proceed to destroy the party with former claim while the thieves only have to deal with AoE. I do not believe this is working as intended.
    lol, none of that is true.
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  3. #3
    Player
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    Mar 2011
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    Quote Originally Posted by rog View Post
    lol, none of that is true.
    Can't tell if you're trolling (you do have a tendency to do that) or if you're uninformed. The above is 100% true until it was patched in 2006. *Edit* I think it was 2006. Might've been '07.

    Regardless, 35 likes in 3 days means this is a topic a community rep should be responding to.
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    Last edited by Chocobits; 06-02-2011 at 10:27 PM.