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  1. #131
    Player Millers's Avatar
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    May 2011
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    2
    Quote Originally Posted by Hoshi View Post
    I'm curious about something I've seen stated several times in these mob going white threads. Has the claim system been the same since the game started? I could have sworn it worked differently up until 2008 or so... back when we used to steal claim on NMs by curing a player in the other ally and then having someone do something to gain a ton of hate like invincible. You also used to be able to reclaim a monster you had hate on much the same way... it happened at countless khims and maybe an ixion or two. I know they changed monster hate in 07 or so... I guess around the time they made it so that mobs would no longer wait at the zone to decimate whoever entered the zone next (and the whole anti-MPK thing).
    I agree that the claim system use to be different.

    I agree with the OP. I've seen nm's do this dispite people being up due to a d/c or a one person death. I do not believe it fair to loose all that hard work because some people are not considerate. I do noth either think it fair to stand there with the only pop area for unreasonable hours. I like the idea of being able to reliquish a mob if you do not think you can kill it reasonably as well as allowing others to kill it realising you were unprepaired. Sadly not everyone cares about others or their hard work. Be nice if people could be considerate however this is often not the case. I do wish SE could do something about the current system just because it is a certian way doesn't mean it is a good way. Theres been many things SE has changed due to it just not working as well as they wished it would. Good post frost ^^b
    (1)

  2. #132
    Player HFX7686's Avatar
    Join Date
    Mar 2011
    Posts
    344
    Character
    Meare
    World
    Bahamut
    Main Class
    RDM Lv 90
    As someone who did end game in 2004/05 I have to say that I don't remember all this top hat and monocle civility. There was a time when people randomed for kings, but it was a very short time. Mostly I remember a lot of arguing, drama, and MPKing.
    (2)

  3. #133
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Quote Originally Posted by HFX7686 View Post
    As someone who did end game in 2004/05 I have to say that I don't remember all this top hat and monocle civility. There was a time when people randomed for kings, but it was a very short time. Mostly I remember a lot of arguing, drama, and MPKing.
    ^ This. My server was an absolute warzone for many, many years since some of the more famous/infamous bot developers around played on it (heard of FFXIAPP?).

    As a few other BG posters have mentioned, the general consensus among most people I know (and myself) is to take a NM if it looks like the group fighting it is completely bumcrap retarded and can't handle the fight, then offer them 50% of the drops (or just the ability to lot on the drops with us) assuming, and now this is important, assuming that they do not go full retard on us and start screaming and freaking out the moment they lose the NM.

    If you're going to start calling me a "wormless carrot" (modified for Forum regulations), like hell I'm going to extend you a courtesy. I really am under absolutely no obligation to give you items just because you built a pop set and couldn't kill the NM. At the same time, yes, I think it would be nice if people worked together so I'll work with people when they are willing to work with me.

    Best two pieces of advice anyone reading this thread can get:

    1) Learn how claiming works. Yes, this could be considered equivalent to "Suck less", but that's not the point. There is never anything wrong with bettering yourself. Once you understand how the claim system works and can put that understanding into practice, you'll find that you won't be losing claim nearly as often.

    2) Lose gracefully. Be mature. Even those of us that were preteens when FFXI came out are all adults now. Act like it. There is no need to start screaming, berating, calling people names, and generally being a total asshole just because you lost an NM. Trying to call down the hand of holy justice onto people because you're mad is just childish.

    Laugh it off. Take yourself less seriously. One loss is one loss, it's not a big deal. If the claiming group decides to invite you to lot? Awesome, that's a bonus. If they don't? Oh well, not a huge deal. Stay chill. Lower your blood pressure. You'll be a lot happier.
    (2)

  4. #134
    Player DebbieGibson's Avatar
    Join Date
    Jun 2011
    Posts
    250
    Character
    Solbadgirl
    World
    Valefor
    Main Class
    RDM Lv 1
    I for one love how the claim system works. Stealing mobs is one of my favorite pastimes.
    (14)

  5. #135
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    Quote Originally Posted by DebbieGibson View Post
    I for one love how the claim system works. Stealing mobs is one of my favorite pastimes.
    Omg, it's Debbie Gibon! I did not know she played ffxi! Starcade is going to be so happy when he finds out about this!
    (5)

  6. #136
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    184
    Quote Originally Posted by Millers View Post
    I agree that the claim system use to be different.

    I agree with the OP. I've seen nm's do this dispite people being up due to a d/c or a one person death. I do not believe it fair to loose all that hard work because some people are not considerate. I do noth either think it fair to stand there with the only pop area for unreasonable hours. I like the idea of being able to reliquish a mob if you do not think you can kill it reasonably as well as allowing others to kill it realising you were unprepaired. Sadly not everyone cares about others or their hard work. Be nice if people could be considerate however this is often not the case. I do wish SE could do something about the current system just because it is a certian way doesn't mean it is a good way. Theres been many things SE has changed due to it just not working as well as they wished it would. Good post frost ^^b
    Actually the way the claim system used to work until the enmity = claim patch was, if you spammed Dia/Flash/Provoke on a claimed mob that someone else was fighting, there would come at least 1-2 points during their fight that every mob naturally came "unclaimed" by itself, regardless of hate, last person to act, who had weapons drawn etc. You would not see the mob's name turn white because it happened so quickly. People were getting Fafhoggs stolen left and right because of this. I tested this out with the help of friends by having them solo normal mobs while I spammed actions. If they didn't kill the mob too quickly, I was able to take claim of nearly every mob they fought.

    The only difference between then and now was, back then while the people that lost claim would still be on the "hate list" and thus be susceptible to AoE, they instantly lost all hate from the mob and my Dia would have the mob happily smacking away at me. Now, someone can claim a white mob which will proceed to destroy the party with former claim while the thieves only have to deal with AoE. I do not believe this is working as intended.
    (0)

  7. #137
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Chocobits View Post
    Actually the way the claim system used to work until the enmity = claim patch was, if you spammed Dia/Flash/Provoke on a claimed mob that someone else was fighting, there would come at least 1-2 points during their fight that every mob naturally came "unclaimed" by itself, regardless of hate, last person to act, who had weapons drawn etc. You would not see the mob's name turn white because it happened so quickly. People were getting Fafhoggs stolen left and right because of this. I tested this out with the help of friends by having them solo normal mobs while I spammed actions. If they didn't kill the mob too quickly, I was able to take claim of nearly every mob they fought.

    The only difference between then and now was, back then while the people that lost claim would still be on the "hate list" and thus be susceptible to AoE, they instantly lost all hate from the mob and my Dia would have the mob happily smacking away at me. Now, someone can claim a white mob which will proceed to destroy the party with former claim while the thieves only have to deal with AoE. I do not believe this is working as intended.
    lol, none of that is true.
    (0)

  8. #138
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    184
    Quote Originally Posted by rog View Post
    lol, none of that is true.
    Can't tell if you're trolling (you do have a tendency to do that) or if you're uninformed. The above is 100% true until it was patched in 2006. *Edit* I think it was 2006. Might've been '07.

    Regardless, 35 likes in 3 days means this is a topic a community rep should be responding to.
    (0)
    Last edited by Chocobits; 06-02-2011 at 10:27 PM.

  9. #139
    Player rog's Avatar
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    Mar 2011
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    1,208
    No, it's entirely false. Mobs have never randomly deaggroed
    (0)

  10. #140
    Player
    Join Date
    Mar 2011
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    68
    Quote Originally Posted by rog View Post
    No, it's entirely false. Mobs have never randomly deaggroed
    This.
    Been playing this game off and on since the PS2 beta test and never ever ever ever ever had spamming abilities on a claimed enemy magically made someone lose claim. If that were possible, it'd have been fixed a hell of a lot quicker than it was because EVERYONE would be abusing that.
    (0)

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