actually, I'm extremely nice, to everyone... until you burn me, once. You will never be afforded a 2nd chance to do it again, as you forfeited my trust in the possibility of you being a decent human being the 1st time you burned me. You get the respect-or lack thereof-that you earn in your conduct with me. Don't want to be treated like a jack-ass? don't be one.
As to the guy calling anyone that allows a mob to turn white "garbage", if only any of that were true. The common complaint here is that you shouldn't be allowed to benefit from the work of others. Discussing it brings up what are some apparent flaws in the system, like a mob losing hate even tho' it's still taking damage from the poison or whatever you put on it. The game is supposed to mimic a real world; who in the real world do you know that is not going to be pissed at you after a poisoning, simply because you are 30 feet away? The players here that are complaining are complaining about things like that which simply is not realistic. "You jackass, you poisoned me!!! I'm gonna kill-oh, wait, you're over there, never mind", doesn't seem that realistic to me.
For that matter, 18 guys in plain view have been wailing on you for some time, inflicting thousands of points of damage, 1 dies/is charmed and it takes only a couple seconds for you to decide all the bleeding and stuff is no biggie?! When you can see someone standing not 35 feet away holding a weapon coverred in your blood? Again, where's the realism? Are we all just trying to kill one of 28,000 incarnations of Jesus who's busy "turning the other cheek"?
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