Quote Originally Posted by Greatguardian View Post
Because people are totally worried about all the times that they lose claim when they intentionally hit /attack off. The fact that they used the disengage mechanic to trigger the forfeiture of a claim has absolutely nothing to do with the "ridiculousness" of sheathing your weapon.

Edit: You can use ranged abilities and spells without being engaged. You cannot use Any WS without being in Battle Mode. That does not mean there is a "glitch" with the claim system. That means that WS are not programmed to be usable outside of Battle Mode. Period.
That's the point. What about having your weapon drawn has anything to do with being in "battle mode"? You get the battle music for using any action on a mob. Also, it is not working as intended when a group can claim your unclaimed mob and proceed to kill it while it still has hate on your group. They just follow it around with weapons drawn and finish it off while it finishes you off.

Here are my suggestions for fixing NM claims:

Increase the engage/disengage distance to 40 yalms.
Remove auto-forfeit of claim by putting away weapon.
Replace CFH on NMs with "Release Claim", so that a group still has the option to relinquish a mob they can't reasonably kill.

It doesn't matter (to me at least) that if you "suck less" and keep people dedicated to maintaining claim, you can work through most situations. The fact that it's still possible for a group to camp on top of you waiting for you to lose claim means the system is NOT working.

If these people aren't punishable by the ToS, either the ToS needs updating to include this provision, or the mechanics of the claim system need adjusting to disallow this. This thread was started with the spirit of stopping, not the random group that sees someone wiping as they pass by and decide to claim a mob, but those that don't farm their own NMs and camp on top of those specific mobs (like charming ones) because they have a loophole in the ToS that allows them to exploit a game mechanic.