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  1. #1
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,270
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Frost View Post
    There's a massive difference between "Losing claim for a fraction of a second due to one person getting charmed, killed, DC'd, warped, etc etc etc..." and "Your alliance has completely and totally been annihilated".
    I agree, this thread is not offering a good solution to the problem though.

    I also understand that Zombie'ing sucks for those who are watching it happen... But just go do something else... If they're "blocking your content" then your 'stealing the mob' is "blocking their content"; with the added caveat that the stealers didn't earn the pop set... Not everyone is on the same level. Some people are still learning how to do certain things. Rage timer is there for a reason, as stated previously. There's no reason players can't be civil in those situations, and there's no reason players shouldn't be punished for not being civil in those situations.

    Speaking of civility, can we make this a discussion?
    I like the differing views, even if I don't agree, but some of the back-and-forth here is a little childish. In short, drop the personal attacks please.
    Both a fighting group and a waiting group should be having some consideration for each other. Zombie behavior may or may not work (it usually doesn't) and takes a long time. Especially if the area is crowded, you are wasting other people's time on the off chance that if you die enough times, you might be able to get it killed. In this case, the fighting group really should step aside for the waiting group. At the same time, the waiting group should be polite and civil, and either offer to help or otherwise work out a solution with the first group. If one or the other is being uncooperative though, there is little room for choice. No one likes waiting around for what might be a vain attempt (An LS I was in missed a Tiamat pull once and we sat there for over 7 hours while the group that claimed was constantly dying and doing little damage), and there are rules in the code of conduct that govern this. If a GM determines that a group is taking an unreasonable amount of time or has not made much/any progress, they will give another group the green light to go ahead and take it.
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Posts
    334
    Quote Originally Posted by Alhanelem View Post
    [...]If a GM determines that a group is taking an unreasonable amount of time or has not made much/any progress, they will give another group the green light to go ahead and take it.
    There you go, you solved your side of the debate on zombie'ing. Which is not the problem being presented in this thread.

    As for what's actually being presented, leaving the monster claimed to the group until everyone is dead is a good solution. If they take long enough to rage the mob then that solution is enacted forcefully on the players.
    (3)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.