I don't really pin anything, but ok.
And why shouldn't it be possible? It works in irl, so why not in game? Not to mention it also works in basically ll other games, to varying degrees.
I don't really pin anything, but ok.
And why shouldn't it be possible? It works in irl, so why not in game? Not to mention it also works in basically ll other games, to varying degrees.
I must've missed that documentary on national geographic where an animal can take one step to the left and make a predator run a huge circle around a rock.
Congrats, you ran from an old woman who didn't wanna kill you. Now when it's someone more serious, they'll push the table at you, push it away/overturn it, climb over it, or start throwing things at you.
I admit I kinda laughed at this but do you have to be such a smartass? =pQFT.
Stupid 10 character limit.
Still QFT
Back on topic(ish) pinning does work irl and ingame. The only reason I would take a pinned mob if it was taking too long for the pinner to kill. Maybe instead of a rage system, there can be a claim time limit, sort of like a battlefield? I know, there are flaws with that idea. Just throwing my opinion out there.
Last edited by Melodicya; 05-31-2011 at 10:43 PM.
Err.... that happens now, except it's an OR where you have the word AND.Why can't a monster stay claimed until it kills anyone that took action on it and goes idle for a certain amount of time?
Sorry, the claim system needs no changes. Don't fail at winning, and you won't have a problem. If everyone has been defeated, even if they have reraise, if they take action quickly, then they're using zombie tactics (they're not going to survive and are depending on repeated deaths to get to the end of the fight) which are discouraged.
If you liose, you lose. That's it. If a monster goes unclaimed, it's virtually always because you lost. It's the game's way of saying that.
Your party/alliance leader cannot press this button while KO'd- thus a group can even unintentionally monopolize a monster without being able to defeat it.Giving up claim could then be achieved by your party/alliance leader through another option in the CFH menu.
Last edited by Alhanelem; 05-31-2011 at 11:40 PM.
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |