Results 1 to 10 of 117

Hybrid View

  1. #1
    Player Seriha's Avatar
    Join Date
    Mar 2011
    Posts
    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    I want to hear complains from well-geared melee RDMs, not the scrubs who think a sword and and maybe a few pieces of melee gear make a melee RDM. No, Enspells do not close that gap. But 99% of the time, it's the woefully ignorant who slap on a Joyeuse and engage in full mage gear.
    You're looking at one, not that I trust you to really care to. Prior to the cap increases, I pretty much had all there was to offer for the job, and in terms of the melee game, that hasn't changed all that much. I've also got plenty of other dedicated DDs leveled and have no difficulty distinguishing the strengths between the jobs, nor will I sit here and demand someone have a level 90 Empyrean just to enter the conversation. Like it or not, there are levels before that. Like it or not, setting atma to devote yourself to melee will be depriving you of the more mage-y atmas that, even now, can't guarantee a RDM a spot in a party if a leader has a choice over a WHM or BLM. And we all know the moment a RDM starts slacking at their "mage duties," you and everyone else so vehemently against the notion will throw some form of hissyfit by picking a fight, kicking them, and/or taking some kind of screenshot and running off to BG with it like it makes you a pro. So, if you wanna tell people to stop talking strawman, than stop talking like every RDM is meleeing in full errant and that Abyssea is forever.
    (2)

  2. #2
    Player Eeek's Avatar
    Join Date
    Mar 2011
    Posts
    365
    Oh geez, where to start.

    Quote Originally Posted by Seriha View Post
    I pretty much had all there was to offer for the job, and in terms of the melee game, that hasn't changed all that much.
    POIDH.

    I'm also shocked that you're so blase about RDM's access to a WS as powerful as Chant du Cygne. Nothing's "changed all that much"? It's quite the opposite. Chant du Cygne is on par with the most powerful Empyrean weaponskills like Victory Smite and Blade: Hi (among others). A MNK or a NIN without access to their Empyrean weaponskill via a WoE Empyrean or Full Empyrean is simply subpar, and it's no different for RDMs serious about their DDing.

    Also, new r/ex gear such as Zelus Tiara (+8% Haste) or Calmecac Trousers (+3% Haste/+2% DA/+2% TA ... and it's not a drop from Proto-Ultima or a mission reward from ASA) are not big improvements for serious melee RDMs?

    Quote Originally Posted by Seriha View Post
    nor will I sit here and demand someone have a level 90 Empyrean just to enter the conversation.
    Sorry, but that's the way it's always been for the 'weaker' DDs. They simply have to work harder to compete, and it's not unreasonable for them to need a WoE or Full Empyrean to enter into the equation. DDs have never been on equal ground.

    Quote Originally Posted by Seriha View Post
    can't guarantee a RDM a spot in a party if a leader has a choice over a WHM or BLM.
    My RDM, from 49-90+, always received fast invites for Abyssea exp. Leaders like me because I don't suck. I can heal better than most WHMs simply because I pay attention, and DDs love me because I keep every single DD in the ally hasted (it's just that important). I can nuke and crowd-control better than most BLMs simply because I pay attention, infuse the right Atma for the job (if I'm taking on that role), and I use proper Enfeebling and Nuking gear (it helps that I played BLM for years before leveling RDM).

    Quote Originally Posted by Seriha View Post
    And we all know the moment a RDM starts slacking at their "mage duties," you and everyone else so vehemently against the notion will throw some form of hissyfit by picking a fight, kicking them, and/or taking some kind of screenshot and running off to BG with it like it makes you a pro.
    Don't want to be kicked from an Abyssea group? Suck Less, pay attention, and adjust your playstyle to address the needs of the party/alliance. I've never been bored enough to pull out a sword (even though it's fully capped and merited) because I can analyze a given situation and adjust my mage play to further complement and strengthen my party/alliance. Not everything demands the full healing or nuking power of WHM and BLM respectively, and RDM can adjust its approach to make kills faster and smoother. RDM is very powerful in the right hands.

    Also, no one gets kicked from Abyssea exp groups these days, not that I've seen since no one seems to care, and I can't recall anyone being kicked from +1 seal NM groups. Even the people who really deserve it like full Aurore THFs, NINs, BLUs, DNCs, or BSTs (I kid you not, I've seen more than one full Aurore BST -.-).

    Quote Originally Posted by Seriha View Post
    stop talking like ... Abyssea is forever.
    Actually, I'm on record as saying the exact opposite.

    Quote Originally Posted by Seriha View Post
    stop talking like every RDM is meleeing in full errant
    But that's exactly what happens, although these days it's full Teal instead of full Errant. Or another smattering of decidedly non-melee gear.

    On another note, you can't hide behind Guru status here. You can and will be called out when you're off-base, and if you're smart, you'll see it as an opportunity to reconsider your stances or learn something.

    EDIT: Haha, I shouldn't have bothered to reply. Greatguardian nailed it again, and in far fewer words than I used. I tip my hat to you, good sir.
    (0)
    Last edited by Eeek; 06-06-2011 at 11:08 AM.

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

  3. #3
    Player Supersun's Avatar
    Join Date
    Mar 2011
    Posts
    522
    Quote Originally Posted by Eeek View Post
    Also, new r/ex gear such as Zelus Tiara (+8% Haste) or Calmecac Trousers (+3% Haste/+2% DA/+2% TA ... and it's not a drop from Proto-Ultima or a mission reward from ASA) are not big improvements for serious melee RDMs?
    Compare a 75 DD to a 90 DD.

    Now compare a 75 Melee Rdm to a 90 Melee Rdm

    So yeah while Rdm melee gear might have improved I can safely say that pretty much every other job except Blm, Sch, and Smn has received more powerful melee gear then Rdm.

    So excuse me for not being exactly enthusiastic when every other job found bill gates credit card in their christmas stockings. Sure we got something too, but finding coal in out stocking compared to everyone else is hardly a buff.

    And really, when reading your post of what you do in an average party I couldn't find one thing that a Blm/Whm couldn't do nearly as well if not better then Rdm in those situations.

    The only advantage Rdm would have over Sch/Whm and Blm/Whm for what you are doing is MP management and there are bigger issues in your party if you are running out of MP.
    (0)