Off topic : I just want to say as far as Void watch goes it's pretty good SO FAR

and by that i mean there is enough there for pple to play it and understand the system there may only be a few peice of gear that are :Q__ and alot that are meh or +0.05 on the old best gear but thats ok because this is part 1 there is going to be a second part and until then i'm not going to right it off just yet.

On topic : Asking for a road map for jobs is kinda a tough question cause i'm sure every jpb adjustment they have too look and the balance and decide what job needs what so planing it for 12 months is pobably impossible outside that the basic stuff we can prolly guess.

By my guess we'd prolly get a few of these

WAR and MNK will prolly get a few tweak nothing major till 99 or new merits
THF i'd imagine will get some more hate tools or DD tools now SE have fixed TH
RDM and SCH may get some cure tool so they can function as a healer in abyssea
BLM more spells maybe meee-tea-orrrr
WHM iono more cures/ways to sustain mp outside abyssea (honestly no idea)
DRK prolly some magic tweaks i can't see melee buffs until 99/new merits for this job
PLD a way to hold hate over other jobs.
BST SMN more /random pet tweaks
DRG hoestly if they not reducing call wyven time soon or making it so a wyven doesn't die as much there just ignoring DRG (prolly some new jump too lol)
SAM i believe there due a decent buff now not sure if SE will wait till 99 tho
BLU more spell and therefore more job traits lol
COR it should be a buff on 11 rolls but they gave us the lol roller's ring (pure fail SE)
PUP iono... i stay away from this job
DNC little more healing power maybe a new samba/step i dunno.