
Originally Posted by
Alhanelem
If you're using activate/deactivate, spellcasting delay is irrelevant. BLMs don't continously cast bam bam bam either... unless they like dying. The automaton doesn't have that problem. Even if it dies, you can just bring it right back. Also, the mana channeler is only 5 MAB. I could take it off and the numbers wouldn't be much different. It was simply to illustrate what is possible.
Look, try to wrap your head around this: No one's saying that the blm puppet is there specifically to replace a black mage. It still pumps out respectable numbers that other players must put forth effort in order to achieve. It is there for utility and flexibility, two traits you don't seem to comprehend. There are mobs out there that you don't want to get close to. And before you say "just go BLM" not everyone wants to play BLM. The automaton can also do things players can't, like cast while moving, which is extremely useful. No one is here trying to say that DDing on pup is bad and BLM puppet is just flat out better. No one is saying this. It does, however, have its uses. Crap is situational.
Generally, MAB adds more damage than INT. unless your INT is so low that you're recieving a penalty to damage.
You're darn right you're a troll. Thanks for pointing that out to me. I guess your "I am a jerk" signature should have clued me in. Time to ignorelist you and find someone worthy of discussing with.