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  1. #1
    Player vausabant's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Vausabant
    World
    Fenrir
    Main Class
    SMN Lv 99

    overall server congestion

    the merger = failure. Your excuse to give all players the chance to do things. Sorry but that is not what you did. When we cant go things because there are 3 linkshells trying to do the same and it was not like that before = fail.
    (2)

  2. #2
    Player Kwate's Avatar
    Join Date
    Mar 2011
    Location
    ***The Immortal Sanctuary***
    Posts
    303
    Character
    Kwate
    World
    Sylph
    Main Class
    BLU Lv 95
    Cost of doing business my friend.
    (0)

  3. #3
    Player
    Join Date
    May 2011
    Posts
    8
    Im agree with vausabant, now is impossible get things done with all NMs overcamped. merge = big fail
    (1)

  4. #4
    Player Laraul's Avatar
    Join Date
    Mar 2011
    Posts
    140
    Character
    Laraul
    World
    Fenrir
    Main Class
    SAM Lv 97
    Oh grow up
    (0)

  5. #5
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    They didn't merge to make it easier for players, they merged to make it cheaper to keep up. The playerbase is dying, keeping all the servers costs more than they probably make from the game.
    (0)

  6. #6
    Player Monkeynutz's Avatar
    Join Date
    Mar 2011
    Posts
    30
    Character
    Monkeynutz
    World
    Valefor
    Main Class
    BLM Lv 99
    Really? I suppose being on a server that was involved in the first large merge rather than the most recent the changes made in teh last update seem only overwhelmingly helpful. Being that our population didn't increase the triple spawn points for several of the most popular NMs worked largely as intended (there are some groups that burn multiples with brews, but at least they're necessarily quick about it). I'm not sure how the populations stack up between servers that were just merged and the ones unaffected by the recent merge, but on Valefore most of Abyssea is working pretty well. Hopefully the population equalizes a little bit or SE can intact other changes to make it a little more comfortable for any servers that aren't quite there :/ Certainly the increased variety of KIs from boxes and spawn points must have helped and hopefully this coming update furthers that a bit. Now SE just needs to make amber farming in Tahrongi a bit more possible (as far as I'm concerned -- not sure what further measures might help other servers).
    (0)

  7. #7
    Player Romanova's Avatar
    Join Date
    May 2011
    Posts
    295
    Quote Originally Posted by Laraul View Post
    Oh grow up
    ^

    tencharacters
    (0)