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  1. #1
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Caketime View Post
    Iuvenalis Mitts are for hammer swinging anyway, not casting.
    Yes, this much is true. However, if you are aiming for a perfect set, you want to cap that Haste, which would be the Blessed Mitts +1 (one piece), then if you want a weapon skill piece, you get to choose between the Healer's Mitts +1 or the Iuvenalis Mitts... considering Healer's Mitts are best in slot healing for the best cure set, you'd pick that since the stats on melee are identical (two pieces). In this way Iuvenalis Mittens's sidegrade status works against them. Given 1% more Haste for example would have made them a powerful piece, but instead it is just for sets that are suboptimal.

    That sort of gear is really frustrating because SE is trying, but they're not quite to the point of giving WHM a real upgrade. It is like ordering ice cream and upon getting it realizing that it has been melted and refrozen.
    (1)

  2. #2
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Quote Originally Posted by Economizer View Post
    Yes, this much is true. However, if you are aiming for a perfect set, you want to cap that Haste, which would be the Blessed Mitts +1 (one piece), then if you want a weapon skill piece, you get to choose between the Healer's Mitts +1 or the Iuvenalis Mitts... considering Healer's Mitts are best in slot healing for the best cure set, you'd pick that since the stats on melee are identical (two pieces). In this way Iuvenalis Mittens's sidegrade status works against them. Given 1% more Haste for example would have made them a powerful piece, but instead it is just for sets that are suboptimal.

    That sort of gear is really frustrating because SE is trying, but they're not quite to the point of giving WHM a real upgrade. It is like ordering ice cream and upon getting it realizing that it has been melted and refrozen.
    I would rather melee in the Iuvenalis mitts and cast cures with the Healer's +1, Orison for Regen and Stat cures when using Caress. I guess I'm just weird.
    (0)

  3. #3
    Player
    Join Date
    Jul 2011
    Posts
    201
    I'm trying to find and suggested a way to save Kraken Club and old weapon that don't have "+Skill" on them for Lv119 content here:
    http://forum.square-enix.com/ffxi/th...010#post497010

    Do you agree with me?
    (0)

  4. #4
    Player Economizer's Avatar
    Join Date
    Jun 2011
    Posts
    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    Quote Originally Posted by Hercule View Post
    I'm trying to find and suggested a way to save Kraken Club and old weapon that don't have "+Skill" on them for Lv119 content here:
    That's what Unity is for, and a great way for me to segway into my idea:

    I have a few requests for Unity fights (and by extention, ilvl versions of their loot).
    • Tiamat / Crier's Gaiters
    • Shen / Reverend Mail
    • Silverhook / Seawolf Cudgel
    • Blackbeard / Sea Robber Cudgel
    • Lord of Onzozo / Kraken Club (Please make WHM/GEO/BLM/BRD/SMN only - other jobs can get an upgraded Joyeuse.)
    (0)

  5. #5
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    So I haven't been a fan of melee as WHM. I figured it was trying to fit a square peg into a round hole. But lately I've been doing a lot of job point hunting. I've maxed out BLM and MNK, but I have a mere 124 on WHM. This is because I can solo job points pretty easily on BLM and MNK, but WHM always requires a party. I can put together a party, but I usually don't feel like it.

    So I thought I might try doing some melee solo as WHM and see how that goes. Can anyone recommend a good set and maybe a good team of Trusts to go with it?
    (0)

  6. #6
    Player camaroz's Avatar
    Join Date
    Apr 2011
    Posts
    71
    Character
    Nitenichi
    World
    Fenrir
    Main Class
    PLD Lv 99
    Definitely don't need a party. Counting out Kupofried and Qultada so now you have 3 other slots, Arciela/Joachim/Ulmia. Obviously wont have Mjollnir but there's other clubs. Should have np finding.

    ear1 "Brutal Earring";
    ear2 "Suppanomimi";
    neck "Asperity Necklace";
    main "Mjollnir";
    sub "Sindri";
    ammo "Vanir Battery";
    back "Rancorous Mantle";
    head "Telchine Cap";
    waist "Shetal Stone";
    ring1 "Rajas Ring";
    body "Onca Suit";
    ring2 "Petrov Ring";
    (0)

  7. #7
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Thanks Camaroz. I have some of those pieces already. No Mjollnir but I do have it mythic cousin, the Yagrush. I also impulse bought a Sharur from the auction house. I'll do some research on the other pieces.
    (0)

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