Personally i don't even bother checking ah prices anymore. Everything i get goes straight to the an npc.
Personally i don't even bother checking ah prices anymore. Everything i get goes straight to the an npc.
Cough up some more damn gil on the AH then.
Everyone that says this isn't worth it for RMT.
Time spent! non automatic it's botable.
My orginal paste was for ~100k profit about 1/4 of a day for this bot. 400k/day.
Random RMT website. 1000 K FFXI Gil USD$ 17.60
Every 3-4 days he is making a 1m gil
works out to ~$120 a month.
times that by 16 servers and now we are at $720/month.
now in china $720 US is good money.
There is gil being made this way don't fool yourself.
It's not a large enough problem to justify the harm it would cause to legitimate players and to the community. RMT are already contained well enough that SE doesn't need to comb though the game's economy systematically removing every possible way to make gil.
I for one do not want to return to the days when gil making methods were jealously guarded secrets that would get you flamed if you talked about them publicly out of fear that SE might read it and get out the nerf bat (and fear was not unjustified because it happened many many times)
Lets not go back to that please.
Last edited by Atomic_Skull; 05-30-2011 at 03:49 PM.
3-4 days for 1 mil? That's chump change. 400k/day is crap too. Even if it was worth it for "RMT", thinking that it is some way anyone's fault other than the morons who put it up cheaper than they can npc it is pitiable (and laughable). I really don't see what your problem is (cause there isn't a problem). Also, visit RMT websites much?
Side Note: Your math is also off (with 16 characters that would be less than $700/month due to account fees not to mention the fluxing of how many retards are putting those items up for cheaper than they can sell them for to a NPC, so you can't have a solid number. I'd say 400k/day is only on a good day full of morons).
Edit: Next you're going to complain about people selling aurore/teal/perle gear on the auction house for more than it npcs for because they're so easy to get. (How did I reach this conclusion? You see to be "defending" the idiots who put stuff up for less than they can NPC it for. Thus making me think that you want them to keep it that low so you can buy that stuff. Yes, this is a passive aggressive way of questioning how poor you are in the game, especially when you're complaining about something that doesn't affect you at all, other than people having more money than you because they're semi-intelligent).
Last edited by Zyeriis; 05-30-2011 at 04:06 PM.
I don't care if RMT can use it. ANYTHING a player can do so can RMT. Nerf everything? "RMT can use it" is not a good reason for nerfing anything. Just stop bringing up RMT.
The OP's point, why would you sell something for LESS than an NPC will pay for it? It costs you an available slot AND you are leaving $ on the table.
The price of scrolls is based on player demand and supply. The majority of people will not NPC an in-demand scroll that commands a decent price on the AH (unless, say, they need their AH slots for something more lucrative).
The market is already balanced. There's such little demand for some scrolls that the AH value nosedived beneath the NPC price, and that in turn actually created a market for said scrolls: the NPC reseller market. The clueless players who listed the scroll makes a sale, the reseller makes a profit, and people who actually need the scroll will eventually be able to purchase it inexpensively (if a scroll is listed above NPC price, it won't be that much more expensive or it won't sell).
Most, if not all, spell scrolls in high demand will sell well above the NPC price since players are willing to pay for them. For all the other scrolls, the NPC value actually creates a market for them and keeps them in stock and at a fairly low price (and usually at least one or two of those scrolls are listed above the NPC price). If SE slashes the NPC price, will players even bother listing scrolls that move slowly?
Last edited by Eeek; 05-30-2011 at 11:19 PM.
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