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  1. #1
    Player Natenn's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    325
    Character
    Natenn
    World
    Asura
    Main Class
    PLD Lv 99
    you don't 1,000 ppl where you pull that # from? Also i don't really think ppl would quit bc of HNM, not enough to sway a decision anyway. Quit bc you can't claim if you want, im not a quiter.

    btw REAL gamers take on any and all challenges, they don't QQ when they can't win, the get better.
    (0)
    Last edited by Natenn; 06-05-2011 at 06:40 AM.

  2. #2
    Player Arlan's Avatar
    Join Date
    May 2011
    Posts
    231
    Quote Originally Posted by Natenn View Post

    btw REAL gamers take on any and all challenges, they don't QQ when they can't win, the get better.
    Actually this is not always true.
    Real Gamers play games they enjoy. They play Challenging contents they enjoy.
    If a game is SHITTY or has SHITTY CONTENTS that people hate/dislike because of a time limitations designed to prevent majority from playing, then it doesn't matter what challenges it provides, Real gamers will hate it for what it is doing. "Preventing them from even getting access to the challenge".

    Real gamers dont waste time playing games.
    Real gamers enjoy their time playing games.

    If the challenge is a waste of time, then the content is trash.

    To me, it seems you are more of a person who wants to encourage wasting time playing a game rather than putting time enjoying a game.

    The main reason why ppl did HNMs is not for the thrill, but the opportunity to be able to get the items they want or need. Instead of deluding yourself with trash, I suggest you enjoy the claim wars with the 10-15min repop NMs in abyssea since that seems to be the challenge you enjoy the most, or play another game that is purely designed for PVP.
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    1. True Gamers plays to have fun.
    2. True Gamers don't play to waste time.
    3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
    4. Gamers Love to see progression based on time/effort they put into challenges.
    5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
    6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
    All Gamers Unite!