As for Arlans sig, ok ill agree with 1-5 but 6 no. If 6 were true then everyone would have what they wanted and whats to keep you playing after you obtain all? Nothing.
As for Arlans sig, ok ill agree with 1-5 but 6 no. If 6 were true then everyone would have what they wanted and whats to keep you playing after you obtain all? Nothing.
It doesn't matter what Style of game your into,
If you are a gamer, you log on the game to play to have fun.
The true reason a gamer would play games is to have fun, Not to have ANOTHER CHORE.
Time sink elements are made to prevent players from progressing so SE can keep people going for the same things over and over again so We keep paying the monthly fee.
Gamers play the game for the challenge, The challenge is what is fun about games, not the time sink elements.
For example: You enjoy the challenge of Claiming against other players, but majority dont play this game for that kind of challenge, they play it to play with people to take down the HNM or the NM in general as the real challenge of obtaining gear. But the Time Consuming or TIME SINK element such as "24hour-74hour Repop" is what #6 refers to as an example of such things a gamer doesn't want.
You can still have that same challenge of claiming against other players by going to abyssea and claiming Timed NMs there that repop every 10-15min. The difference is, The time sink is less because it repops every 10-15min NOT 24-75hours, BUT... The Challenge is still there and the same. So just go have fun if that is all you want man cause its already there in abyssea. But asking for HUGE time sink element just takes the fun out of it for players who want to gain access to contents they want to participate as well.
Also, #6 is true because not only what I mentioned above, but the point is everyone would eventually get all the things they want done while SE continues to make More and More content. It is an MMORPG meaning SE can continue adding more contents, better gear, and different battle systems. What keeps players in the game is friends and progression.
I never stayed in FFXI back in the days because of Old Dynamis system or HNM system. Heck no.
I stayed cause I had friends I could play with and I had contents I still enjoyed, and I like teaching new players about this game since I knew a lot about it from years of experience.
What keeps Majority of players playing is progression and SE adding new contents to continue to move forward with friends and LS mates. You can never get everything done in an MMO since an MMO is an Incomplete game and can never be completed since that is the way it is designed to be.
=) There will always be new things to experience for every new update. /cheer
1. True Gamers plays to have fun.
2. True Gamers don't play to waste time.
3. True Gamers Aren't wasting time if they enjoy the contents they play while progressing.
4. Gamers Love to see progression based on time/effort they put into challenges.
5. Gamers plays for challenging Elements, and Wants more Enjoyable contents.
6. Gamers don't play for Time Sink Elements, and Don't want A game to be a Chore!
All Gamers Unite!
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