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  1. #11
    Player Anewie's Avatar
    Join Date
    Mar 2011
    Posts
    222
    Character
    Pigmoa
    World
    Asura
    Main Class
    WAR Lv 1
    Quote Originally Posted by Kudlee View Post
    I have a question since no one's really mentioning the NM fights themselves (and drops seem to be a secondary consideration) in this thread. I take it that the request is simply for some new monsters that will pop on their own unclaimed, preferably with some aspect that makes it desirable enough that you have competition in claiming them (for the thrill that is)?

    I don't really see a problem with wanting this if that's the type of content that you enjoy. That said, I can't help but see the (re)introduction of endgame HNMs which spawn and are claimed this way as unrealistic. I don't have the ability to poll every player to find out their thoughts on the subject, but I would think that most players do not enjoy waiting around for hours and hours for a mob to pop. Personally, I'd rather just be fighting the mob and working on my strategy in fighting the NM rather than working on strategies to outclaim other players. It also seems more in line with the spirit of the game (as the focus on cooperation between players rather than PVP actually brought me to FFXI to begin with).

    I can understand that possibly a significant number of people long for the days of camping NMs and for the competition, but let's think this through logically. The thrill comes from the fruition of your preparation and your eventual success. The more popular the NM is, the more people that camp it (and the more people that are disappointed from not claiming it). If it's not popular then most people are ignoring it anyway and the effort to create the content is wasted. Why would a company waste resources on something that either alienates players, or is mostly ignored?
    I really like the way you put this. It's intelligent and spot on.

    No need to make fun of people and call me botter or stuff. Me and Natenn aren't much different in out views of fun. The only difference between us is that I enjoy a more balanced system where I can do a variety of things. NM/HNM camping to me is/was the most fun i've ever had in ffxi. It's really rude to call me a no lifer and etc. Especially since I very much have a life and couldn't commit to spawn mobs all the time, I simply enjoyed it when I could.

    The thread on bg suggest about (out of 200 votes)1 in 3 people want new world spawn A nm/hnm. The point isn't that if people want that type of content, we just don't want it to be as forced and congested as it once was. It boils down to it should be fun, not a job but it could feel like a job if it seems forced on you. Having a longer spawn monster or a lottery monster, doesn't by nature make it seem like a job, it makes it seem like a job when it seem a necessity and am i really so naive to think they can avoid that if they tried? They did perfect with the later NMs. Sure, you're always going to have some way of cheating, thats with anything though. It was done really well though on their part as developers in terms of the later HNM/NM. I'm sure they can come up with ways to make new spawns fun without having the game revolve around it.

    I really thought SW was the neatest HNM in game. With the whole doomvoid thing. They should add several more of him. I think having 3-5 sw type mobs all on different times that doomvoid you to different BCs would be pretty neat, but as I said before or a new rare Dragon type mob that pops in area similar to vrtra or jorm, but I enjoy that type of content.

    I do want to clarify something though, the fun doesn't come from massive competition. Too much comp makes it not fun to me. When I camped STUFF, it was annoying when there was 3-5 shells out there. On sw/di, it was mostly just one other shell. Competition is nice, it adds sport if it requires some level of focusing. Lots of competition is not good, but another group is fine and thats typically what it was for the past 2-3 years in terms of wotg nms.
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    Last edited by Anewie; 06-01-2011 at 01:15 AM.