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  1. #11
    Player Aana's Avatar
    Join Date
    Jun 2011
    Posts
    72
    Character
    Aanalaty
    World
    Lakshmi
    Main Class
    THF Lv 99
    I do fully agree with the cells and bad luck on zhayolm. It is a similar situation and should also be looked at. However, it is not quite the same as the wind. You get bad luck, you dont get the NM. You get good luck you get the NM. In bhaflau, you get good luck, you get to TRY to pop the ramp (not the NM) under eased (not easy) conditions. You have bad luck, you now have to struggle to pop a ramp and then have another barrier of the NM actually appearing and only at this point do you have the drop rate which all NMs are based on.

    However, choosing a 'path' that includes/excludes certain NMs is not the same thing as gears. That is a choice the player makes to fight which NM. Not a choice to try to ACCESS the NM.

    This is about the requirements to even access an NM which is unlike any other in the entire event. Only on 4th floor bhaflau is it difficult to access an NM even if you 'plan' it in your run. Why should this singular NM have significantly more difficult requirements just to access the area the NM is in (not even the NM itself)?

    The only other NMs in all of salvage that you can start a run and have difficulty accessing (if that is your only goal) is mad bomber (fixed), zhayolm frog (should be fixed), and skadi body NM.

    More player control is always preferred to the whims of the RNG. There is a difference between difficulty/challenge and random number generators denying the opportunity to even TRY.
    (0)

  2. #12
    Player Hoshi's Avatar
    Join Date
    Mar 2011
    Location
    Windurstian
    Posts
    456
    Character
    Hoshiku
    World
    Asura
    Main Class
    RNG Lv 99
    This doesn't really need fixing. There were a few obnoxious things about salvage in terms of frequency of NMs and drops/cells but most of that has already been fixed. The stuff that remains is mostly the challenge and there isn't really much of that left either. Level 75 content at level 90 is already easy enough.
    (0)

  3. #13
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    ITT: Pythagorean theorem is hard
    (0)

  4. #14
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Salvage (and Einherjar) are going to be remodeled in the next big update, so hopefully they tune down some of the more annoying aspects in favor of the players.
    (0)

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