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  1. #11
    Player Nightstrike's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Kaiyan
    World
    Asura
    Main Class
    DRG Lv 99
    Quote Originally Posted by Drivont View Post
    Also, on another note.... 20hr earring to call them? No thanks..... 1 to 5hrs max please...
    That's what the Tactics Pearl is for. 4 call's every 5 min, get it once a week, if your clever you can use your npc 6 time's in one day. Call them one day with the Signal Pearl, log out, log in the next day and you still have them, the Signal Pearl is recharged for another use along with the Tactics Pearl. At least i have no problem with the Signal Pearl anyways, there are a few time's i wish i could use it more, but that's not very often.
    (0)
    It is always the Darkest, before the Dawn.

  2. #12
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    The recharge timers for calling the NPC is fine. All I would like to see is for the level cap of them to be raised in accordance with the level cap raises of player characters. Making theNPC cap 5-10 levels below what a PC can be sounds all right.

    I also wouldn't mind a few more AI patterns either. Like one that doesn't debuff enemies and focuses on buffing/healing me :>. Especially with haste.
    (0)

  3. #13
    Player
    Join Date
    Mar 2011
    Posts
    503
    Indeed, NPCs need to be updated. Very soon, there will be a 30 level difference between myself and Jesimae!

    The healer role runs out of MP too quickly, and sometimes it seems like it does more to slow me down. They should be able to refresh themselves, and be able to refresh the player, too! It seems like it needs Fast Cast as well, as it can get left behind casting a lengthy Stoneskin while I'm running towards my destination.

    The tank simply cannot keep up in hate. It needs some job abilities on some sort of timer, or TP moves that allow it to take hate.

    The NPC can be a great utility when I'm doing weapon-related quests and I need a skillchain partner. I wish i could specify which weaponskill it does, instead of random Skullbreakers and whatnot.
    (0)

  4. #14
    Player Nightstrike's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    49
    Character
    Kaiyan
    World
    Asura
    Main Class
    DRG Lv 99
    what they could do is give you some commands with them, like you could ask them during battle(or the Rendezvous point) to focus on debuffs or buffing or curing and so on. Also what would be nice is to let us call our partner's even under level sync, they can typically be good party filler's, either on attacker style or healer style(if your the tank). Im not sure on how well shield style will work in a party, i don't think they can be targeted by any player other than you.. and then there's the lack of them being able to keep hate.... oh, here's an idea, give them some type of merit's they can earn so we can boost there stat's also... either at will, or a different set for each style they have. That way we could give them more enmity on the shield style, but not the other's.
    (0)
    It is always the Darkest, before the Dawn.

  5. #15
    Player Simian's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    46
    Not only would I like to see the level cap raised, considering they could get to level 70 when our cap was still 75, but also not just ToAU but all the other places that previously had level restrictions that were recently removed like Sacrarium, Riverne, Pso'Xja. Really the only places to keep them from would be endgame events and BCNM type fights.
    (0)
    90 WHM, RDM
    85 WAR

  6. #16
    Player Genralzod's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria Rank 10
    Posts
    11
    Echo: Raise lvl Cap, Expand Territory

    adding more job classes such as; Nuker, or enhancer/enfeebler (RDM BRD or COR), or Evasion Tank(NIN, DNC, THF), Pet Job (DRG, BST, PUP, SMN), or specialty DD (DNC, BLU, DRK) or even RNG style.

    Enhance the AI so my stupid healer doesnt spend all her MP on silencing a Cockatrice & then has no MP to stona me.

    more Gear Sets purchased at the NPC fellow merchant (AF, Relic, Empyrean, and other full sets [perhaps only the gear sets you've previously acquired])

    maybe adding in any WS's you've unlocked. Example: give them a sword and they can use savage blade, death blossom, expiacion etc, provided that you've unlocked them on your Character.

    Soothing Healer with Reraise/Raise yes please.

    I also like the Idea someone else posted about moogles & gobs. But how about this: a seperate Beastman Fellow that can be summoned at a different time. I would love the option of choosing a Goblin, Orc, Quadav, Yagudo, or any other Beastman type. Give us a separate Pearl for this, & make it so you can only summon 1 or the other. & this would also give us the option to summon the Fellow or Beastman back-to-back. (an interesting trick would be that the beastman you choose, will not fight it's own kind)
    (0)

  7. #17
    Player Tohihroyu's Avatar
    Join Date
    Mar 2011
    Location
    North Altepa island
    Posts
    256
    Character
    Tohihroyu
    World
    Leviathan
    Main Class
    DRK Lv 99
    Quote Originally Posted by Genralzod View Post
    Echo: Raise lvl Cap, Expand Territory

    adding more job classes such as; Nuker, or enhancer/enfeebler (RDM BRD or COR), or Evasion Tank(NIN, DNC, THF), Pet Job (DRG, BST, PUP, SMN), or specialty DD (DNC, BLU, DRK) or even RNG style.

    Enhance the AI so my stupid healer doesnt spend all her MP on silencing a Cockatrice & then has no MP to stona me.

    more Gear Sets purchased at the NPC fellow merchant (AF, Relic, Empyrean, and other full sets [perhaps only the gear sets you've previously acquired])

    maybe adding in any WS's you've unlocked. Example: give them a sword and they can use savage blade, death blossom, expiacion etc, provided that you've unlocked them on your Character.

    Soothing Healer with Reraise/Raise yes please.

    I also like the Idea someone else posted about moogles & gobs. But how about this: a seperate Beastman Fellow that can be summoned at a different time. I would love the option of choosing a Goblin, Orc, Quadav, Yagudo, or any other Beastman type. Give us a separate Pearl for this, & make it so you can only summon 1 or the other. & this would also give us the option to summon the Fellow or Beastman back-to-back. (an interesting trick would be that the beastman you choose, will not fight it's own kind)
    THey have Beastmen NPC's that sort of work like our fellows, you know those hats? well they can be used to call the Goblin, Quadav, Orc & Yagudo NPC's to assist though its random what they will do for you & its limited 30/30 & same wait as our NPC's (I think) heres the names of them:
    Choplix's Coif, when called he will...
    -Goblin rush
    - a "friendly" version of goblin dice

    Tsoo Haja's Headgear when called he will...
    - Double Kick
    - Give you haste or warcry effect

    Da'Vhu's Barbut when called he will...
    - Ore Toss
    - and again give you haste or warcry effect

    Gadzradd's Helm when called he will...
    - Slam dunk
    - and once again give you hate or warcry

    I have never seen any of the beastmen npc used (let alone people with the fully upgraded helm, just the base.
    (0)

  8. #18
    Player Odintius's Avatar
    Join Date
    Mar 2011
    Posts
    94
    Character
    Odintius
    World
    Phoenix
    Main Class
    BLU Lv 99
    For Wotg I could see were once you do enough campaign or op's you get another item where you can summon two discipline's or shoot even a full like party. Have a system somewhat like ff12 giving them rules of actions ect. Never understood why there's huge area's in the past with just one spot to do campaign's. Anyway just an opinion something I would like to see.
    (0)

  9. #19
    Yep, Yufafa needs some love. I don't intend to show my pup or rng's face in Abyssea until 75 , with my skills at/near cap (I plan to actually be useful in there) and that means I'm soloing. My little NPC makes that SO much better. Granted, I have her at 70, but if you raise her level cap we just might get people to skill-up again, using NPCs since parties exist nowhere outside Abyssea post level 30. Maybe you could extend the number of kills they can be out for, too, or simply make it strictly a time limit.
    (0)

  10. #20
    Player
    Join Date
    Mar 2011
    Posts
    503
    Maybe there should be more quests to do with one's NPC, other than just the Tactics Pearl quest.
    (0)

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