Seconding the vote for adding more gear to NPCs to choose from, particularly...
Mage Armor
Tier 13: Dalmatica Set
Tier 14: Shadow Coat Set
Tier 15: Marduks/Morrigans (Dunno what the playerbase would want more)
Heavy Armor Path
Tier 13: Adaman Set
Tier 14: Koenigs Set
Tier 15: Ares' set
Light Armor Path
Tier 13: Shura Set
Tier 14: Hecatomb's Set
Tier 15: Skadi's Set
Freestyle Path
Tier 13: Crimson Set
Tier 14: Valkyrie's Set
Tier 15: Usukane Set
Overall the sets seem to fit well to the paths, theres even 8 cursed sets! I dont even know what armor set Id pick for my NPC personally, so many good choices![]()
Here, things that would make NPCs infinitely more useful:
1) Split Soothing Healer into two paths (RDM or WHM) or just remove all enfeebling magic besides Dia II.
2) Give the AI the option to take no action. If Dia II is on the monster and I have white HP and no status effects, it's cool with me if the NPC doesn't cast this time.
3) Prioritize Haste above all things.
4) I'd go with 3MP/tick Refresh for the NPC Fellow. The mage one isn't so helpful that I'd ever consider resting for him to get MP back, so he turns into a gimp melee fellow after 10 minutes.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |