Who cares? By the time you're 80 you're gonna be spending weeks doing absolutely nothing. 20 days wont mean shit.
Who cares? By the time you're 80 you're gonna be spending weeks doing absolutely nothing. 20 days wont mean shit.
Still not reading what I write apparently. Maybe your reading comprehension isn't that good. I'm not going to repeat myself so you can just look back at what I wrote.
AND
Yes, opening your door and stepping through it is a good analogy. You are adding steps because you don't like the conclusion. You aren't ready to go the moment you log in, stop and think for a second. The door isn't locked with a lock that locks the lock in place to lock another lock that locks the first lock that locks another thing.
Heres an in game comparison. Taking the airship. Its long, I have to wait a while. Is it frustrating? Not at all. I can go do other things, theres no long list of menus I have to navigate. At the most, I have to move my character onto the airship, since you don't even have to get off, it does it for you. I'd like to thank whoever made it that way.
Its not the TIME involved. Its the mundane press "Yes" confirmation insanity. I wouldn't care if it took five minutes to log on if it was just one big loading screen where I didn't have to do anything.
Last edited by Raez; 05-29-2011 at 08:40 PM.
Except it is 20 days over a life time, not all at once. And that is still just one minute per day. 2 minutes per day is 40 days, etc, etc.
I've never really agreed with arguments like these. Time is not a currency that you can budget and save up for later. It's not like one could find a way to bypass that 2 minutes, save them up and trade them in for 40 days later in life.
It is just what it is. 2 minutes per day, for which the actual opportunity cost is very, very low.
Exactly, it's a pretty dumb argument because if you weren't wasting those 2 minutes a day doing whatever then what would you be doing instead? We all "waste" so much time anyway in almost every aspect of our daily life anyway.
Actually I am reading it, however I didn't feel the need to respond to the rest of it as I don't disagree with it. The only section of it I disagreed with is the front door analogy, and thus the only section I replied to was that.
And it's still a bad analogy. When I'm logged in and in my mog house I can start playing the game. I can check AH, delivery box, gardening, I can go to PJ to look for shouts, talk to my friends/ls mates, head out to the field to do whatever, etc etc. Whatever I do, as soon as my character is logged in I am playing the game and ready to do things in the game. When I open the front door of my house and walk through I am not ready in the same way. Opening the door is like entering your password. Taking off your shoes and jacket and putting them away and walking from the front hall to the room you do things in is like clicking through the POL menus. After you've done all that then you're ready to do whatever it is you want to do in your house.
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