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  1. #31
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Karbuncle View Post
    Pokemon Games
    +1

    Those games are so addictive.
    (0)

  2. #32
    Player
    Join Date
    Mar 2011
    Posts
    191
    Every job I've leached in abyssea I would not have leveled if not for abyssea leaching and I'm pretty sure the same could be said of 95% of the people who currently leach in abyssea.
    (0)

  3. #33
    Player Merton9999's Avatar
    Join Date
    Mar 2011
    Posts
    528
    Character
    Mordru
    World
    Quetzalcoatl
    Main Class
    SCH Lv 99
    For me to choose to level outside Abyssea, they'd need to add more xp, more mobs, atma to kill them faster and make me more uber, gil rewards or something I can turn into it like cruor, confluxes to get to camp quickly, a chest and light system or something else to think about besides killing stuff, temp items, chances at decent armor drops, and the list goes on. Given that, I'd gladly choose other areas just for a change of scenery and sense of nostalgia. In fact, I actually hope they do do this. Barring a similar set of enhancements, however, I'd choose Abyssea still for the same reasons I got bored of the 1-75 grind about 6 years ago.
    (1)

  4. #34
    Player Selzak's Avatar
    Join Date
    Mar 2011
    Location
    Bastok (Bismarck)
    Posts
    364
    Quote Originally Posted by Ravenmore View Post
    Making abyssea 65+ wouldn't in no way shape or form help low leveling 30+, it was all but dead before abyssea. There was the bump when SE told us they were going to up the level cap but that died when most of the player base hit 49. If they made it 65+ people would snm burn up any new jobs they wanted or more likely not bother to level a new job so effect doing nothing for people 30+ wanting to level the old way.
    Your double negative saved you from being wrong about something that should be very obvious to anyone.

    While raising the cap on Abyssea (I say 76+ would be more fitting) would obviously create a much larger population of players intending to form traditional EXP parties for jobs under the cap, it would not do enough to fix the problem entirely. There need to be more incentives, too. The EXP boost was a step in the right direction.
    (1)
    Last edited by Selzak; 04-08-2011 at 07:55 AM.

  5. #35
    Player Kagato's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    303
    Quote Originally Posted by Miiyo View Post
    Abyssea would've been a complete fail without being able to level multiple jobs fast.
    It would have been just fine. It would have been a fast way for high-leveled people to cap out and merit their jobs plus obtain all the great high level gear.

    The only thing to do in abyssea before level 70 is to leech or do quests where you can survive on invis and sneak (but for a level 75+ item lol). Raising the level requirement will retain all the high-level exping and equipment gathering. The only thing lost would be leeching. Experience point gain is fast enough for people 1-75 through the use of double exp and limitless FoV runs. Spend 2 weeks leveling up outside of abyssea (thats all it's gonna really take) and then another week to top off your job and it's merits inside abyssea so you're not grinding forever on EP monsters in ToAU areas. Congrats! Go get some gear and do it again. You don't need to waste 6 months of time to level a job in old areas anymore, Abyssea or not.
    (3)
    Last edited by Kagato; 04-08-2011 at 08:10 AM.

  6. #36
    Player
    Join Date
    Mar 2011
    Posts
    960
    Quote Originally Posted by Kagato View Post
    It would have been just fine. It would have been a fast way for high-leveled people to cap out and merit their jobs plus obtain all the great high level gear.

    The only thing to do in abyssea before level 70 is to leech or do quests where you can survive on invis and sneak (but for a level 75+ item lol). Raising the level requirement will retain all the high-level exping and equipment gathering. The only thing lost would be leeching. Experience point gain is fast enough for people 1-75 through the use of double exp and limitless FoV runs. Spend 2 weeks leveling up outside of abyssea (thats all it's gonna really take) and then another week to top off your job and it's merits inside abyssea so you're not grinding forever on EP monsters in ToAU areas. Congrats! Go get some gear and do it again. You don't need to waste 6 months of time to level a job in old areas anymore, Abyssea or not.
    EXP parties would still be dead. That's the real problem. People dont care to party with eachother because EXP isn't fun and we've all been shown something better.

    Who cares if you can EXP off FoV all day when ultimately low/mid levels are all flyover levels? Leech or no leech, you get nothing from being level 51. You never have.

    Even before Abyssea EXP at the low level was out of vogue because it was boring, tedious and sucked.

    People want challenges and effort should be put towards challenge events instead of roadblocking people from reaching the level cap. Expanding the world outside Abyssea should be a start as the game is choking from people doing nothing but Abyssea.
    (0)

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  7. #37
    Player Kagato's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    303
    Quote Originally Posted by Sparthos View Post
    Who cares if you can EXP off FoV all day when ultimately low/mid levels are all flyover levels? Leech or no leech, you get nothing from being level 51. You never have.
    In every RPG ever, you never gain anything except a reason to gain another level in order to take down the next boss. In every RPG ever, the only useful level is the max level you can have at the time.

    Really, if early levels are such a burden, why have them? Why not just start the game at level 99 and spend your time collecting gear from day 1? Why not eliminate leveling entirely?

    Let's just eliminate a leveling system entirely. :/
    (5)

  8. #38
    Player Sesh's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    69
    Character
    Seshamaru
    World
    Phoenix
    Main Class
    WAR Lv 99
    While the lvl cap of Aby is nice at 30 and should stay that way I think SE could apply some abyssean effects to the "outside world"

    IMO Non-Aby areas should receive something similar to:

    Some form of atma system (not as strong but something intelligently implemented by SE)

    Re-spawning of mobs should be equal to aby re-spawn rate

    And maybe at least take a look at chains outside of aby and adjust to SEs liking. 1k XP for a chain 4 or so on colibri w/e would make some of the ppl who don't like aby feel like their time is being put to decent use.

    Also they said that pretty soon they're looking at using a lot of synergy to upgrade equip, so who knows all that usukane you have layin around in your MH may turn out to be pretty sexy by the time we hit 99.

    Lastly everyone who approves or disapproves of Abyssea and the current state of the game atm. Remember we're only level 90 (while many may say very unlikely) when 99 finally rolls around SE might unleash a juggernaut of content on all of Vana'diel. For all of the ppl that still want to play in the old zones you may just have to wait until 99 to see how SE fits everything together.
    (1)

  9. #39
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    10,943
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    People don't seem to realize one thing: If you tell people they can't leech in abyssea- do you tihnk they're really going to go back to 7 years ago and making carefully balanced parties to level up with? No. They're just going to go find the next fastest/easiest method and use that. Even if you restrict abyssea, you're not going to see a resurgance in typical parties EXPing all over the game world. People will just sync to E.Ron S colibri, do summoner burns, or MMM. It's not going to result in smarter players or people fighting stuff in every area of the game again.
    (1)

  10. #40
    Player Fiarlia's Avatar
    Join Date
    Mar 2011
    Posts
    293
    Character
    Fiarlia
    World
    Fenrir
    Main Class
    BLU Lv 90
    Quote Originally Posted by Alhanelem View Post
    People don't seem to realize one thing: If you tell people they can't leech in abyssea- do you tihnk they're really going to go back to 7 years ago and making carefully balanced parties to level up with? No. They're just going to go find the next fastest/easiest method and use that. Even if you restrict abyssea, you're not going to see a resurgance in typical parties EXPing all over the game world. People will just sync to E.Ron S colibri, do summoner burns, or MMM. It's not going to result in smarter players or people fighting stuff in every area of the game again.
    You mean they're going to do what they were doing before Abyssea came out!? You mean it won't make people start leveling the (super) old-school way!?

    Wish other people could see this. =/
    (0)

    ~~~
    Quote Originally Posted by Karbuncle View Post
    While out-side Abyssea content could focus on New End-game Events and new Armors/Weapons/upgrades/Etc, Back to the good old days of Dragging along 17 other people who want to lot the same stuff as you, and spending 2 years on the same event simply because the one guy hasn't gotten the 0.005% Drop of that 1 NM. you know, Challenge!

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