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  1. #1
    Player Ollorin's Avatar
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    Mar 2011
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    Reason to Use Old Areas

    Along with agreeing that Abyssea access should be restricted to at least 65+, I believe there should be some incentive to leveling those lower jobs in ToAU or Old World areas. Even if you don't add a level restriction, this would increase the use of older areas: Why not add some really awesome job specific conquest/imperial points items at a very high point cost? I know that would be annoying for many, particularly those who would rather level fast and dirty as getting those points would be difficult, but those of us who enjoy a bit of that old school flavor would trade in our time for stuff. Seems reasonable to me.
    (1)

  2. #2
    Player Ollorin's Avatar
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    Mar 2011
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    I'm sorry, can a mod move this to the feedback section? Pardon my error.
    (0)

  3. #3
    Player Wenceslao's Avatar
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    Mar 2011
    Location
    San d'Oria
    Posts
    207
    Character
    Wenceslao
    World
    Asura
    Main Class
    DRG Lv 99
    i don't think raisin cap for abyss would solve the prob, but giving incentives to players for doing some activities in old zones would be fantastic, as it could revive the adenturing spirit of many players, as well as giving a new vision of pting to the new players that only knows abyss, lol.
    (0)

  4. #4
    Player Miiyo's Avatar
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    Mar 2011
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    Windurst of Carbuncle
    Posts
    284
    Abyssea would've been a complete fail without being able to level multiple jobs fast. If you think about all the things you could obtain for so many different jobs, if it was just an added event like dyna or sky, not enough traffic would go through there. AF3 would take forever and a decade to obtain. Not to mention it would've taken a decade to discover all that had to be done and found there.

    Say you saw Cor gear in abyssea and decided to level Cor. For some it can take 6 months or more to obtain the 65 cap you're proposing, then they can hope their ls is still interested in doing abyssea by the time they reached that. After you achieved getting that, let's assume you wish to do another job. Another half year to get 65 and more than likely abyssea isn't nearly as popular since we've had to have had a new update. Repeat depending on how many jobs you wish to level.
    (1)
    Teh most famous/infamous Taru on Carbuncle!


    Miiyo Taru | Sargantanas Final Fantasy X|V

  5. #5
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    10,930
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Ollorin View Post
    I'm sorry, can a mod move this to the feedback section? Pardon my error.
    This is the correct section for your repeat thread of a dead horse topic. The "feedback" section is for the website, not the game.

    On topic, Why do people feel like we need to be incentivized to go somewhere we don't go much currently? If you want to go there so badly, go there. Variety should be avaialble, but should not be forced on anyone.

    In a game as old as FFXI, people would give up if leveling wasn't fast, because everyone else has had up to a 9 year advantage. Changing level restrictions or coming up with weird ways to get people to go this zone or that zone isn't going to help anything.
    (2)
    Last edited by Alhanelem; 04-08-2011 at 02:01 AM.

  6. #6
    Player Zephrose's Avatar
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    Mar 2011
    Posts
    84
    Character
    Koenignovi
    World
    Ragnarok
    Main Class
    PLD Lv 99
    I agree with Alhanelem. Players shouldn't be forced to go somewhere. They should be given a choice. They do in this case. The devs aren't saying go to Abyssea or stop playing. I see people leveling in old zones all the time. Granted, it's not very many. But they still made that choice to level there instead of Abyssea. If they wanted us to level in other areas outside of Abyssea, they would have to give us an incentive to do so.
    (0)

  7. #7
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Alhanelem View Post

    On topic, Why do people feel like we need to be incentivized to go somewhere we don't go much currently? If you want to go there so badly, go there. Variety should be avaialble, but should not be forced on anyone.

    In a game as old as FFXI, people would give up if leveling wasn't fast, because everyone else has had up to a 9 year advantage. Changing level restrictions or coming up with weird ways to get people to go this zone or that zone isn't going to help anything.
    Well... not everyone can go to Abyssea... like new players/rerollers. I've been soloing and doing small groups- at 61 now. Adding incentives to the world outside Abyssea would make leveling less boring and anti-social for those of us who can't get an Abyssea group yet.

    It would also allow newer players to experience the world outside Abyssea.
    (1)
    Last edited by Olor; 04-08-2011 at 02:48 AM.

  8. #8
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Quote Originally Posted by Miiyo View Post
    Say you saw Cor gear in abyssea and decided to level Cor. For some it can take 6 months or more to obtain the 65 cap you're proposing
    6 months? You crazy? I just rerolled a month ago (so no subs leveled having to unlock stuff etc) and I am 61 BST - and I don't even use /RDM (which was my first 30) - I leveled a whole new sub (/DNC).
    (0)
    Last edited by Olor; 04-08-2011 at 02:48 AM.

  9. #9
    Player Olor's Avatar
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    Mar 2011
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    2,134
    On a different note- I think it is hilarious that people who are dead-set on leeching from 30-90 on most of their jobs are against any changes which would make it easier for new players to get gear.
    (2)

  10. #10
    Player Mirage's Avatar
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    Mar 2011
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    2,980
    So why is it wrong to give new stuff to players who choose to party in old areas, when new areas already have way better items for those that level there?

    You said it yourself, players have a choice. If awesome rewards in abyssea doesn't force players to exp in abyssea, then why does improved rewards in old area force abysseaers out of abyssea?
    (2)

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