Stop the qq but give them .9 skill ups? what? Perhaps I am reading your statement wrong.

I don't think anyone here was really asking for them to increase the .point rate. That would make it too easy. I wouldn't expect that at all. And as someone who has leveled a difficult craft pretty high, I think i'd be a little upset if it became too easy to get the initial skill ups.

The main concern in this thread is with guild point item values, and how the items in question are not worth the GP for the price it is to make or buy them. Especially when we are talking about severely out of date key items. Hi, Alchemic Ensorcellment (aka Brimsand) and Alchemic Purification (aka hallowed water).

for example : 40k points to only make hallowed water? really? You are better off just getting anima synthesis for 20k and using it to skill up. If anything just add more craft-able items that require those KIs so they feel worth the price. People who want to gear themselves properly aren't really going to care about a weapon that has enfire with 30 charges. One can easily skip getting them both in general, but then there is the lack of completion. 80k points that are hard to get for two very dated yielded items. I'm sure it varies from each guild but each one could use some new ideas that doesn't involve synergy and breathe new life into stuff that is all ready in existence.