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  1. #21
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    As a rerolling player crafting seems like the most frustrating/annoying thing in the game. I think SE should look at all the crap no one bothers to make EVER and either adjust it so it is more useful or make key ingredients easier to get. I don't know. I would love to make some enchanted items but not into spending a year dicking around with GP to do it. Apparently no one else is either, given the fact that stuff is never on the AH.
    (0)

  2. #22
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    SE please don't change GP. I think it's great how it is.
    (0)

  3. #23
    Player Rosalie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    314
    Character
    Rosalee
    World
    Bismarck
    Main Class
    COR Lv 99
    Of course, the big problem with fishing is that with the fatigue system in place, I can't spare the casts to go hunting for GP fish instead of my moat carp/skillup targets.
    (0)
    Current Quest Counter: 2109!

  4. #24
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,124
    I'm not personally proposing they change skill ups, I'm only proposing that the guild point system be rebalanced so the maximum rate at which you can obtain guild points is roughly the same for all crafts.
    (0)

  5. #25
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    Hm Fishing may be the fastest then. You can get about 100k gp in a month on fishing while skilling up to 100. What is it for other crafts?
    (0)

  6. #26
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by Juilan View Post
    I really wouldn't mind seeing the points for each rank something you could possibly skill up on and not 5 points a pop. I would see the only way you could do an easy thing to crafting is if you say...

    give .6 .7 .8 .9 skill ups possible (thats how you can make it too easy), changing the guild points would just adjust them to the times...

    stop q q this game is getting too easy with this stuff older content is meant to get easier over time... reason why we always want new stuff, plus if it gets slightly easier it will be more appealing to people and the lower gear will get crafted and more people will go... and mind you with time nothing is meant to get more tedious, even in gold it seem as if i need smithing and alchemy 60 to even get the base items for the item i'm crafting... yes i should level a sub craft BUT i shouldn't have that sub craft 60 while i'm lv 58
    fixed it for clarity
    (0)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

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