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Thread: hate cap raise.

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  1. #1
    Player Catsby's Avatar
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    Mar 2011
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    Cat!
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    396
    The enmity system is for level 75 cap. Back then monsters didn't have 100k HP and joedamagedealer didn't do 30k damage in a minute zerging because his healers had infinite mp. Caps don't need to be raised the entire system needs to be readjusted.
    (12)
    Last edited by Catsby; 05-25-2011 at 05:16 AM.
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  2. #2
    Player Arcon's Avatar
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    Mar 2011
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    San d'Oria
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    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Catsby View Post
    The enmity system is for level 75 cap. Back then monsters didn't have 100k HP and joedamagedealer didn't do 30k damage in a minute zerging because his healers had infinite mp. Caps don't need to be raised the entire system needs to be readjusted.
    Agreed. It isn't too hard to do either, apparently SE already revamped the enmity system before when it was needed. So no reason why they couldn't do it again. Hate cap raise wouldn't do much for it though.
    (0)
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  3. #3
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
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    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Give THF reverse a reverse collaborator that gives another party member 33% of your enmity and can exceed the enmity cap by 20%.
    (1)