Quote Originally Posted by Catsby View Post
The enmity system is for level 75 cap. Back then monsters didn't have 100k HP and joedamagedealer didn't do 30k damage in a minute zerging because his healers had infinite mp. Caps don't need to be raised the entire system needs to be readjusted.
Agreed. It isn't too hard to do either, apparently SE already revamped the enmity system before when it was needed. So no reason why they couldn't do it again. Hate cap raise wouldn't do much for it though.