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  1. #11
    Player ShadowHeart's Avatar
    Join Date
    Mar 2011
    Posts
    379
    Character
    Woolie
    World
    Cerberus
    Main Class
    WHM Lv 30
    And them comes lvl 95>99 and tatters blow away in the wind again lol
    (0)

  2. #12
    Player Tsukino_Kaji's Avatar
    Join Date
    Mar 2011
    Posts
    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by blowfin View Post
    Not true. Some of the gear is quite useful at 90 and trumps even +2 for certain situations.
    Oh, do tell. Which?
    Quote Originally Posted by ShadowHeart View Post
    And them comes lvl 95>99 and tatters blow away in the wind again lol
    True, this is just another "ebur fail"(And yes, I mean ebur, not uber.) and soon, no one will remember because 99% of all of the augments are garbage and/or situational. I'm just glad that I sold my lolkirin that I bought for 200k for 2m. They're already back down to 450k. lol
    (0)

  3. #13
    Player axlzero's Avatar
    Join Date
    Apr 2011
    Location
    sandoria
    Posts
    41
    need to make mobs drop the abjs in greater numbers and make them no so rare also dropping multiple of the abjs would be nice
    (1)

  4. #14
    Player blowfin's Avatar
    Join Date
    Mar 2011
    Posts
    440
    Character
    Blowfin
    World
    Shiva
    Main Class
    COR Lv 90
    Oh, do tell. Which?
    Using augmented Haidate and Heca hands in my Rampage build. I could probably include Haidate back in my TP set too, but it means sacrificing 2 slots of +2, which I dont think is worth it, certainly not outside Abyss.

    There are some really nice pet stats for efeet too. Also Ive read that Ebody can pack enough Store TP to make it a worthwhile body piece for DRK, but dont quote me on that.

    And of course theyre situational, like everything else in this game.
    (1)
    Last edited by blowfin; 05-28-2011 at 08:38 AM.

  5. #15
    Player Urat's Avatar
    Join Date
    May 2011
    Location
    San d'Oria
    Posts
    171
    Character
    Urat
    World
    Quetzalcoatl
    Main Class
    DNC Lv 99
    How about just make some lower tier NMs drop tatters outright, instead of making it easier to make more tatters, you could just farm them, especially if the tatters match up with the same path of NMs you can farm tatters while you go after the big abjuration to make a bunch more.
    (1)

  6. #16
    Player Runespider's Avatar
    Join Date
    Mar 2011
    Posts
    1,361
    Character
    Snickerrz
    World
    Asura
    Main Class
    MNK Lv 12
    Was suprised with how lackluster the augments were, even the t3 ones were just "ok". None of these really made me want to bother leveling up synergy beyond 40 to get a better HQ rate, sticking with +2 is more or less as good as all the work you could put into this stuff.

    Work on other stuff Square, the vast majority don't care about this one way or the other given how minimal you made the upgrades.
    (1)

  7. #17
    Player Slantlinmer's Avatar
    Join Date
    Mar 2011
    Posts
    14
    Character
    Slantlinmer
    World
    Asura
    Main Class
    THF Lv 90
    Perhaps they could do an adjustment to the system so that when a synth occurs with the highest amount of the best possible augments on one of those pieces of gear, it changes the item into a new R/E item with slightly higher stats and maybe even a bonus stat under perfect synergism on an hq3. Similar to how the synths for Fazheluo Radiant Mail, and the Mextli Harness work. For Example Byakko's Haidate could bcome Baihu's Haidate and have these stats: DEF: 50 DEX +15 AGI + 10 Resist Vs. Lightning +50 Haste +5% Evasion +8 Store TP +6 Critical Hit Dmg.+ 5% Lv. 90 WAR / MNK / BST / BRD / RNG / SAM / NIN. Not only would something like that make investing the time and effort it takes to put into getting a good set of augments on the gear included in these new Synergies but by giving it set stats you could maintain storability with the Porter Moogle. Because as it stands now putting that much time into something for at best a mediocre payoff and losing the ability to store those armors is not worth it.
    (0)

  8. #18
    Player Zaknafein's Avatar
    Join Date
    Mar 2011
    Location
    Kweh!
    Posts
    539
    Character
    Fistandantilus
    World
    Bahamut
    Main Class
    WHM Lv 99
    Quote Originally Posted by Camate View Post
    After checking with the development team, they mentioned that they would like to address this when they expand on Einherjar. They would first like to address adjustments to salvage and Nyzul, so it will take a bit of time until they get to it though. They apologize for the wait.
    Awesome to hear those three events will receive attention in future updates!
    (0)

    ~Party Rock Anthem~

  9. #19
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Tsukino_Kaji View Post
    Oh, do tell. Which? lol
    Adaberk is back on top for war and drk tp sets.
    N legs, n hands, n feet are all amazing for many different weapon skills now.
    Byakkos haidate are back to being the best TP legs for ninja, and have potential for war and mnk, and they're the best inside and outside abyssea jin/hi/ukkos pants, instead of just outside. Might be best for v smite as well, I dunno how it works.
    Seiryus kote are even better then they use to be for hi.
    A good arguement can be made for using p legs for drk tp sets.
    Shadow breastplate is the best Torcleaver body, might be good for other stuff too.
    A feet get cure potency, best curing shoes unless you hit the cap without them.

    And this is just the stuff that I can think of off the top of my head that this stuff is 'the best' at.
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  10. #20
    Player Rezeak's Avatar
    Join Date
    Mar 2011
    Posts
    626
    Character
    Rezeak
    World
    Ragnarok
    Main Class
    DRK Lv 99
    Quote Originally Posted by Camate View Post
    After checking with the development team, they mentioned that they would like to address this when they expand on Einherjar. They would first like to address adjustments to salvage and Nyzul, so it will take a bit of time until they get to it though. They apologize for the wait.
    /sigh i don't mind the wait i just hate it when I've used up my abj. to be told there gonna increase it in 6 months.

    I really think they should of put a little more thought into the Augments I mean by just looking at the best stuff nothing I've seen is equal to af3+2 which was the original idea.
    Honestly if they just made every item equal to Af3+1.5 with one peice being a AF3+3 i think it would of been a much better idea.

    Either way this is just like evolith amazing idea but poorly executed imo.

    Side Note : Adaberk isn't the best for DRK for WS(Twilight) or TP(AF3+2)
    (0)
    Main : 99 DRK
    Subs : 99 SMN COR SCH MELEEWHM
    Server : Ragnarök
    Relics : 95 Ragnarok and 95 Apoc
    Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them .

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