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  1. #1
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Francisco View Post
    Auto-Regen: Gradually restores HP. One HP/tick per upgrade, maximum of five upgrades. Cost: 5, 10, 15, 20, 20

    Auto-Refresh: Graudally restores MP. One MP/tick per upgrade, maximum of five upgrades. Cost: 5, 10, 15, 20, 20
    Actually, since Auto-Refresh is more "gamebreaking" than Auto-Regen, I would suggest either making each merit +2 HP per tick or reducing Auto-Refresh to .5 mp per tick (meaning you need to have 2 ticks for 1 MP of refresh, at 5 merits 2 ticks = 5 MP)
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  2. #2
    Player Francisco's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    261
    Character
    Francisco
    World
    Shiva
    Main Class
    MNK Lv 99
    Quote Originally Posted by Korpg View Post
    Actually, since Auto-Refresh is more "gamebreaking" than Auto-Regen, I would suggest either making each merit +2 HP per tick or reducing Auto-Refresh to .5 mp per tick (meaning you need to have 2 ticks for 1 MP of refresh, at 5 merits 2 ticks = 5 MP)
    I thought of Auto-Refresh being too powerful at 5mp/tick - but in reality it's only 120 mp a minute - not even 1/3rd of a big nuke for BLM and probably about one big cure for a WHM. More regen might be nice though. I was trying to be somewhat realistic with these merit suggestions, so I left it alone at 5/tick.
    (0)

  3. #3
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Francisco View Post
    I thought of Auto-Refresh being too powerful at 5mp/tick - but in reality it's only 120 mp a minute - not even 1/3rd of a big nuke for BLM and probably about one big cure for a WHM. More regen might be nice though. I was trying to be somewhat realistic with these merit suggestions, so I left it alone at 5/tick.
    I was thinking about SMN.

    I don't run out of mp as SMN at all, and inside abyssea I can keep BPing without worry. Having +5 MP per tick would help significantly, but it wouldn't really affect me at all.

    But others, who solely rely on Minkin Atma, would greatly benefit from it, to the point that they won't work at the skills needed to be able to solo NMs fast. I think that this would be a detriment to those players, and create more problems than good because then you will have gimp players taking 45 minutes to solo a NM, because of personal skills, atma choices, and gear choices. It wouldn't increase my killtime, because it would still take just as long with +5 Auto-Refresh as it would without. But it would enable those without a clue in what they are doing to have an excuse to try something beyond their skill. And enable them to try for 45 minutes, only to fail at the final 25% of the mob's health because they cannot compensate the increased TP moves and/or additional effects included with that.
    (1)