Is this a technical issue and why do certain spells not claim Notorious Monsters?
Is this a technical issue and why do certain spells not claim Notorious Monsters?
it's what you learn after you know it all that counts
It works the same as outside abyssea.
Lots of random things can make mobs go unclaimed, like having the only person who had an action on it die, having someone who has it engaged run out of range of being engaged and force disengaging, etc.
In order to claim a monster that has hate on someone not in your party/alliance, you need to first get the monster to attack someone in your party/alliance, then have someone perform an action on it. Any monster who doesn't have hate on anyone will be claimed by anyone who performs any action on it.
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
There is absolutely nothing random about it.Lots of random things
Monsters are claimed to the individual person, not to a party. The last person who performed an action on the mob has claim on it. If that person does something to lose claim (ie, disengage), then the mob will unclaim, if someone else in the party does not claim it in the time it takes for it to go yellow.
BST have been dealing with this for years nothing new.
It's still an issue imo, one that could be easily resolved. Claim a monster to a party and don't let it go yellow until everyone in the party is hate-free (dead or zoned for example).
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
As if apoc-zombie'ing NMs isn't bad enough already? If your NM goes unclaimed, stop QQing, learn from it, and do better next time. Shit does happen sometimes, you know?
Originally Posted by SpankWustler
Yes. I think unclaiming mobs while the alliance still has the will to fight it should be pretty much impossible, short of a total wipe. Sky gods had a nice solution with isolated islands once gods are popped, but that would be hard to do on all NMs. Maybe introducing the Confrontation status while mobs still have hate?
Shit happening (per definition) is shit. Why not fix it when possible? Apoc-zombie is nowhere near the same, there's plenty of times when no one is on the hate list during that tactic, so plenty of times when the mob is unclaimed.
The only reason to be for this game mechanic is to be a social parasite and steal the pops of others. I don't see any reason why this should be encouraged, especially on triggered NMs.
All affirmations are true in some sense, false in some sense, meaningless in some sense, true and false in some sense, true and meaningless in some sense, false and meaningless in some sense, and true and false and meaningless in some sense.
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
FFXI: Leviathan > Arcon
FFXIV: Selbina > Arcon Villiers
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |