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  1. #11
    Player darkvision's Avatar
    Join Date
    Apr 2011
    Posts
    83
    Character
    Capgames
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Kristal View Post
    * Temp key items would be assigned to a random party member not holding that same temp key item. (Within exp range?)


    2. Reduce chest despawn time. The more chests 'active', the faster they despawn.
    ** When there are 25 chests in zone, time on new chests is reduced to 150 seconds.
    ** When there are 50 chests in zone, time on new chests is reduced to 120 seconds.
    ** When there are 75 chests in zone, time on new chests is reduced to 90 seconds.
    ** When there are 100 chests in zone, time on new chests is reduced to 60 seconds.
    These numbers are only an example.
    i say no to these, only ecause if i am gathering KI for me personally with 17 other friends then i want to choose who holds them, and i choose who to hold them on the most likely they are to be on, i hate giving people KI that are hardly on and your wating days or weeks for them to show.

    reducing chest time limit is also abad idea mainly for soloers if they kill a mob and get agro then they will potentially losse the chest.

    imo from what i seen the best way to fix this would be allowing us to depop the chest ourself.

    people who hate others cleaving probably those who wont/cant do it themselves
    (1)

  2. #12
    Player Ihnako's Avatar
    Join Date
    Apr 2011
    Posts
    310
    Character
    Ihnako
    World
    Odin
    Main Class
    PUP Lv 99
    The idea about to choose to let the chest depop is great.
    Also the idea about changing the game mechanics to let you take a look into the chest and then let you choose to use a key or try your luck.

    But there could be another option - maybe highly unpopular - only claimed mobs can drop a chest.
    I know that would slow down those who cleave/AoE but on the other hand it would strengthen those who don't and there would be a chance to end those monopoly on certain mobs.
    (0)

  3. #13
    Player Ragmar's Avatar
    Join Date
    Mar 2011
    Posts
    107
    Character
    Ragmar
    World
    Phoenix
    Main Class
    WAR Lv 99
    I have recently started Glavoid/Chloris farming for 2 Emps in my LS and we have had huge problems with chests as well. On Phoenix there is rarely less than 80 people in any given aby zone at any given time and as many as 200 at times. Several FC pulls on mandies killing 20+ and dropping 1-3 chests... We actually reverted to farming KI's in a more traditonal exp group capping lights and just soloing mobs. Soloing was much more successful as we were able to build 7 pops sets of Glavoid/Chloris and Lacovie in four hours. Compared to the 2 sets for the same NMs in a 5 hour FC the night before. This does reduce the ability to allow LS members to leech jobs as you farm KI's but it was much much quicker.

    I think being able to dismiss a chest would be a huge help. Perhaps only temp items not obtained by each member of the alliance would be possible drops from gold chests as well. Prior to the merges this wasnt an issue but at this point in time its a huge issue that really needs some immediate attention.
    (0)

  4. #14
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Wouldn't mind if they simply Doubled the possible amount of Chests spawn-able, as well as adding a "Discard Chest" option.
    (0)

  5. #15
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Looks like the June 6 update should see some very nice changes

    [dev1015] Abyssea Update Scheduled for June 6
    * Sturdy pyxides in Abyssea areas will appear in significantly greater quantities.
    * Players will be given the option to manually destroy any sturdy pyxis.
    *When exercising this option, the destroying player will receive a cruor reward proportional to the rank of the pyxis.
    (0)

  6. #16
    Player Didgist's Avatar
    Join Date
    Mar 2011
    Posts
    55
    Character
    Didgist
    World
    Fenrir
    Main Class
    PLD Lv 90
    Honestly shocked with such a fast response to this. Thank you Devs! Very excited to see this fixed.
    (0)
    2-09-11

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