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Thread: Rancor Collar

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  1. #1
    Player Karbuncle's Avatar
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    Mar 2011
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    Quote Originally Posted by Korpg View Post
    That sucks to be honest. Sure Crit hit rate is good, but personally, I don't want to take the extra damage from it.
    Really a Nil problem for most. Especially Eva Tank type jobs.

    Its the best Neck armor for quite a few jobs though.
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  2. #2
    Player Korpg's Avatar
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    Character
    Kingnobody
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    Asura
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    SMN Lv 94
    Quote Originally Posted by Karbuncle View Post
    Really a Nil problem for most. Especially Eva Tank type jobs.

    Its the best Neck armor for quite a few jobs though.
    All Evasive Tank jobs have defense a little lower than a soggy paper bag. Adding that much more damage taken for a smaller amount of crit hit rate increase is risky.

    Besides, what jobs out there would this be the best neckpiece for?
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  3. #3
    Player Ravenmore's Avatar
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    Character
    Ravenns
    World
    Phoenix
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    BLU Lv 99
    Quote Originally Posted by Korpg View Post
    All Evasive Tank jobs have defense a little lower than a soggy paper bag. Adding that much more damage taken for a smaller amount of crit hit rate increase is risky.

    Besides, what jobs out there would this be the best neckpiece for?
    I would use it for a WS neck outside of abyssea maybe inside to would have to test it. Not going to drop 2mil+ on it yet. That and seems a couple of players might be trying to mess with the price on my server.
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  4. #4
    Player Karbuncle's Avatar
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    Quote Originally Posted by Korpg View Post
    All Evasive Tank jobs have defense a little lower than a soggy paper bag. Adding that much more damage taken for a smaller amount of crit hit rate increase is risky.

    Besides, what jobs out there would this be the best neckpiece for?
    If i remember right..... WAR, DRG, THF, NIN... I'm forgetting some. Either way Damage Taken +10% Is not as wtf-im-going-to-die as it sounds, Especially in Abyssea.

    In voidwatch or something, IDK, Good WHMs can still keep up so long as its not something that runs a real risk of One-shotting you. MNK/PUP get better use of Faith Torque so long as it bumps them up a DMG level i think.

    Pretty good WS neck for Multi-hit Crit Ws's too, Like Evisceration, Stringing Pummel, etc.
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  5. #5
    Player Korpg's Avatar
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    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Karbuncle View Post
    If i remember right..... WAR, DRG, THF, NIN... I'm forgetting some. Either way Damage Taken +10% Is not as wtf-im-going-to-die as it sounds, Especially in Abyssea.

    In voidwatch or something, IDK, Good WHMs can still keep up so long as its not something that runs a real risk of One-shotting you. MNK/PUP get better use of Faith Torque so long as it bumps them up a DMG level i think.

    Pretty good WS neck for Multi-hit Crit Ws's too, Like Evisceration, Stringing Pummel, etc.
    I don't know about WAR. I rather keep my Ravager's Gorget. And I have a Snow/Breeze Gorget for WS, so its not like I need one for that either.

    As for the +10% Damage inside Abyssea, yeah, I agree with you, outside Abyssea is another factor though. That's like asking a DRK to full time Plastron set. I get hate too quickly inside and outside of Abyssea to shadow tank or Seigan/Third Eye tank, and adding more damage to myself while increasing my crit rate by a minimal amount (I already have 50%+ crit rate inside abyssea, adding +5% isn't that much tbh) isn't worth it to me.
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