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Thread: Rancor Collar

  1. #11
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    4,028
    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Quote Originally Posted by Vold View Post
    You're in a better position than the rest of us. Go reset that hate. Sounds like you need to anyways.
    Noo! My hate! >.>
    Quote Originally Posted by Khiinroye View Post
    How would testing hate gain be hard, even without resetting hate? Go get hit by grudge, hp, go back, kill some tonberries (keep track of how many you kill) and then get hit by grudge again. Calculate the difference in damage per kill. I don't remember if it is affected by shell / mdt / mdb gear, so it'd be best to not use that.

    Or, for less dying, have a pet get hit by grudge instead of you.
    It can even be resisted randomly without any of the above.
    (0)

  2. #12
    Player Krisan's Avatar
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    Apr 2011
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    San d'Oria
    Posts
    112
    I actually would love to know what this thing did myself, but I can't even begin to puzzle out what it might do at the moment.. I wish SE weren't so damn vague about their items sometimes.
    (0)

  3. #13
    Player Tsukino_Kaji's Avatar
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    Mar 2011
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    Character
    Tsukinokaji
    World
    Siren
    Main Class
    WHM Lv 99
    Has anyone figured out rancor collar yet?
    (0)

  4. #14
    Player Karbuncle's Avatar
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    Mar 2011
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    lul, Yes

    It increases your Critical hit Rate by 0~5% (Based on Tonberry hate0
    and increases your Damage Taken by 0~10% (based on Tonberry Hate).

    This much is confirmed, could be more, dunno.
    (0)

  5. #15
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Karbuncle View Post
    lul, Yes

    It increases your Critical hit Rate by 0~5% (Based on Tonberry hate)
    and increases your Damage Taken by 0~10% (based on Tonberry Hate).

    This much is confirmed, could be more, dunno.
    That sucks to be honest. Sure Crit hit rate is good, but personally, I don't want to take the extra damage from it.
    (0)

  6. #16
    Player Karbuncle's Avatar
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    Quote Originally Posted by Korpg View Post
    That sucks to be honest. Sure Crit hit rate is good, but personally, I don't want to take the extra damage from it.
    Really a Nil problem for most. Especially Eva Tank type jobs.

    Its the best Neck armor for quite a few jobs though.
    (0)

  7. #17
    Player Korpg's Avatar
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    Mar 2011
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    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by Karbuncle View Post
    Really a Nil problem for most. Especially Eva Tank type jobs.

    Its the best Neck armor for quite a few jobs though.
    All Evasive Tank jobs have defense a little lower than a soggy paper bag. Adding that much more damage taken for a smaller amount of crit hit rate increase is risky.

    Besides, what jobs out there would this be the best neckpiece for?
    (0)

  8. #18
    Player Ravenmore's Avatar
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    Mar 2011
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    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by Korpg View Post
    All Evasive Tank jobs have defense a little lower than a soggy paper bag. Adding that much more damage taken for a smaller amount of crit hit rate increase is risky.

    Besides, what jobs out there would this be the best neckpiece for?
    I would use it for a WS neck outside of abyssea maybe inside to would have to test it. Not going to drop 2mil+ on it yet. That and seems a couple of players might be trying to mess with the price on my server.
    (0)

  9. #19
    Player Karbuncle's Avatar
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    Quote Originally Posted by Korpg View Post
    All Evasive Tank jobs have defense a little lower than a soggy paper bag. Adding that much more damage taken for a smaller amount of crit hit rate increase is risky.

    Besides, what jobs out there would this be the best neckpiece for?
    If i remember right..... WAR, DRG, THF, NIN... I'm forgetting some. Either way Damage Taken +10% Is not as wtf-im-going-to-die as it sounds, Especially in Abyssea.

    In voidwatch or something, IDK, Good WHMs can still keep up so long as its not something that runs a real risk of One-shotting you. MNK/PUP get better use of Faith Torque so long as it bumps them up a DMG level i think.

    Pretty good WS neck for Multi-hit Crit Ws's too, Like Evisceration, Stringing Pummel, etc.
    (0)

  10. #20
    Player Seriha's Avatar
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    Mar 2011
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    982
    Character
    Kalsena
    World
    Sylph
    Main Class
    BLU Lv 99
    It's definitely a "Use at your own risk" item as some mobs that have HP Critical moves could become insta-KOs thanks to the DT%+. For common fodder, it's probably a non-issue, especially if you have a WHM backing you.
    (0)

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