5 Min recast.
Gives the same effect as "Chainspell" but only for two spells.
Discuss.
5 Min recast.
Gives the same effect as "Chainspell" but only for two spells.
Discuss.
You could raise 2 people quickly. Or I'd pop it before reraise so I'm not caught casting it when someone needs a cure. I usually try to reapply during downtime when it's still up, but occasionally get caught without it.
I'd prefer a job trait that allows simultaneous casting of at least two spells at once at all times, with normal casting time (modified by FC of course). I know that's the traditional suggestion for Doublecast and it's often criticized as impossible to implement, but I never buy that. It would cut down on time spent buffing, if you're cycling refresh and haste anyway. It would also give RDM the unique ability to not worry about what else might happen after they start casting something long like raise/reraise.
The big issue would be equip swaps. If I see the need to emergency cure while casting a tier IV nuke, I'd still be tempted to wait until the nuke was finished so I don't get it off with Surya's on. This would be a potential problem with lots of spell combos.
This is one of those things imo that would be "nice" to have but is far from needed especially in the face of a lot of issues that plagues Rdm at the moment. There are a lot of "needs" that need to be added before we hit the train wreck waiting for us at 99.
Agreed. Still think it would cool and mildly useful, but I'd go for something like ManaKing's Firesword/Icesword first. I always thought Runic would be good for this. The Runic JA would absorb the next elemental spell cast by the RDM, a mob or a party member, then lets you unleash its power with enhanced damage on your next WS. Ideally you'd be able to double just the nuke power with the release, in addition to the WS damage. You could use your own nuke, or a SCH or BLM in the party could enhance your damage by providing a higher tier spell for absorption than the RDM could.
"double cast" seems overpowered. I think a 10min recast like "seals" more appropriate. However, I'd go with "quicken cast". Ideally, use of this job ability would push the level of "fast cast" to a +1 or +2 effect. For example, tier 1 fast cast at whatever level would be considered tier 2 or 3. What's the finally tier IV or V? Either way, they would become tier V-VII give a take a tier depending on how quick this /JA ability worked.
Yes, admittedly subbing scholar would give this same effect but then a redmage would be locked down to that sub job.
I've been suggesting this for ages. As another alternative a Job Ability that lets you cast a spell, but after the spell is cast sets the recast timer of that spell to 0:00 allowing you to cast that same spell immediately again. A derivative of my last idea, instead of having it as a Job Ability, have it has a Job Trait - working like Conserve MP, etc.
Finishing the work which is not made through thoughtless human conclusion.
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |