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  1. #21
    Player Mightyg's Avatar
    Join Date
    Apr 2011
    Posts
    66
    Character
    Fredrico
    World
    Carbuncle
    Main Class
    PLD Lv 90
    I actually enjoyed learning blue magic. However there should be some sort of increasing chance per kill to learn it so you don't end up spending multiple nights trying to learn one spell. Pretty sure that happened to everyone at least once.
    (0)

  2. #22
    Player Aliron's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    31
    Character
    Aliron
    World
    Leviathan
    Main Class
    BLU Lv 99
    I've been working on my BLU for sometime now, soloing pretty much the whole way. Only needing help with a few spells and I must say, the majority of the time, learning the spells is easy. There were a few times it was yes frustrating, but that was usually a case of bad luck. The skill level needed to learn spells changes the minimum level needed a fair bit for learning spells. So I'll offer a bit of help here that will make learning easier, this will be without gear.
    Spell Level 1~50 Can be 10 levels lower than spell; Skill cap goes up 3per level
    Spell Level 51~80 Can be 6 levels lower than spell; Skill cap now goes up 5per level
    Spell Level 81~90 Can be 5 levels lower than spell; Skill cap now goes up 6per level

    Now gear will increase the possible level difference of course, what I have usually done when spell farming is only farm spells within 5 levels of my current level. This has made learning spells very easy as the mobs typically won't slaughter me when going for the later spells, like Spinal Cleave (That one was annoying to get). Also if you are having a hard time with a spell, get a couple people together to help break the tedium. Another great way to TP feed is to go unarmed on the monster, some may laugh, but with NIN as my sub, it does give me some skill so I could use Shoulder Tackle to stun the monster if it tries to use the wrong move.
    (0)
    Last edited by Aliron; 06-04-2011 at 12:11 AM.

  3. #23
    Player Xellith's Avatar
    Join Date
    Apr 2011
    Posts
    245
    Character
    Xellith
    World
    Shiva
    Main Class
    SMN Lv 95
    Ive had spells that take a few hours to learn.. then again Ive had spells that took 2 mins. I figure it evens out.
    (1)

  4. #24
    Player Damage's Avatar
    Join Date
    Mar 2011
    Location
    Windurst / Ragnarok
    Posts
    28
    Character
    Damagen
    World
    Ragnarok
    Main Class
    BLU Lv 99
    Don't leech it, keep up with your blue skill and it's easy enough. There are NO excuses for missing any spells now-a-days. Easy Prey mobs everyone and people always killing Turul if you're too scared/lazy to try fighting one of the ones at BCD(S) or Xarca(S)

    I think the problem here is people want that "jump to level 90" button but then also want all the bits in between doing for them too. When this is the case I honestly don't know what to suggest, except from playing a different job or even a different game if you want everything on a silver plate just because you've taken a 5 minute interest into a passing fad! :\
    (1)
    -- DAMAGEN @ RAGNAROK --
    -THF-BLU-SMN-DRG-WAR-BST-

  5. #25
    Player Prothscar's Avatar
    Join Date
    Apr 2011
    Location
    San d'Oria
    Posts
    634
    Character
    Prothescar
    World
    Valefor
    Main Class
    BLU Lv 99
    When I leveled BLU no one invited us to parties and some spells were actually challenging to learn, kids these days got it easy.
    (2)

  6. #26
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Back when I leveled blu I got a good deal of my spells from doing other things. Only the must have spells I went out my way to make sure I had it at the level I could use. When we got wail I got a 2for1 doing my acc swords and the mobs like using it alot lol. Something else to think about it levels out a little bit since you remember all the spells you went 0/bignumber then all the ones you went 1/1.
    (0)

  7. #27
    Player
    Join Date
    Mar 2011
    Posts
    52
    I'm not really a fan of how they implemented learning blue magic honestly. A system that is x% to learn a skill you see per time you see it makes very little sense. The least they could have done/ should do in the future is have a counter that marks every time you see a blue magic you haven't had learned yet, and you fail to learn in that battle, the counter goes up one. That counter could be added to the x% so eventually you will hit 100% chance to learn it (after many many battles). This counter could just be reset when you learn a new blue magic skill back to 0.


    This makes a lot more sense when you think of learning how to do something as well. You keep seeing the same thing done, and you have a greater chance to know how to do it each time you see it.
    (1)

  8. #28
    Player Scuro's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    348
    Character
    Scuro
    World
    Odin
    Main Class
    BLU Lv 99
    God damn you can tell who the Post-Battery Charge BLU's are and the Mirage Jubbah BLU's are, spoiled brats, back in my day you had 1 tick of refresh and that was god damn bread and butter, and now everyone wants the abyssea path. See back in my day BLU's didn't get parties, unless they begged some people, offered gil, had friends in the party, ls party, or they were simply that desperate. When I leveled BLU, I earned all of my BLU specific merits doing campaign every day, in and out. That was how BLU earned merits or hell got from 70-75 (unless you level synced, but even that didn't come out until much later), either that or solo'n. Back when if you wanted MP refresh, you had to get a Vermillion's Cloak, and ACTUALLY be smart with your SC's and MB's and SC Gravitation and magic burst that with MP drainkiss to get MP back so you didn't have to get on your knees in a party. When there weren't books to give you refresh and regen, god you guys got it so easy, and yet you feel BLU should be easier!? Omg! how about they just give you an Almace, and a spell that one shots the mob?

    "Why can't I just buy my job and get it over with?" Seriously, I know some of you picked up this job because your LS forced you to do it for grellow procs, but seriously if thats the case. Get off this job class in the forums because when it says "Blue Mage" your not one of them. Earning the spells is a great thing, who didn't love showing off Body Slam back in the day when it was hard as balls to get, the spell was shit, but hell it showed you were a bad ass. Same goes for Disseverment, when you had that spell, you were a "BLU". The only thing I will say is that you got some guts comin in and posting this in a forum that has some real BLU's in, because honestly its this question of "How do I make BLU spell farming easier?" and "What Spells do I not need?" that are going to get your ass roasted more then an albino in Mexico.

    You have to have your Blue Magic Skill high enough, to get the spell that is the only determinant of it, it doesn't do better in spell learning the higher it is, but you want it capped for better casting. Popping your 2 hour to learn spells was a myth and was debunked around the time when people thought CHR affected the ability to learn spells. Its not true and is just coincidence. The reason why your 2 hour doesn't affect it, is because it doesn't increase your blue magic skill in anyway, all it does is increase the TP modifier to 350% and "enhances the accuracy" which to this day I still say thats some BS because its not even noticable. One could argue it achieved something if it actually increased the blue magic skill in anyway, but it does not.

    Again reference to back in the day when people thought that saving your TP to 300% and casting increased the damage of spells, or the ability to learn spells. Or When people equiped CHR gear to "enhance" learnability. Or people that used to fight easy preys in order to get spells because they though you had to get exp from the mob in order to learn the spell. These are all myths that were proven false no more then a few months after the job was released. The only thing that will help you learn your spells is A) Having your blue magic skill high enough for the required spell to be learnable, and B) Having your Magus Bazubands. Everything else is irrelevent and simply myths that have either been already proven false, or have not had sufficient data to be proven as a truth (I say it still doesn't hurt to cap it out, but I wouldn't tell a BLU its necissary in order to learn a spell easier, its just luck boys and girls, the sooner you accept that. The more fun this job will be).
    (1)
    Last edited by Scuro; 06-11-2011 at 06:53 PM.

    99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?

  9. #29
    Player Fyreus's Avatar
    Join Date
    Mar 2011
    Posts
    182
    Character
    Fyreus
    World
    Sylph
    Main Class
    SMN Lv 98
    Quote Originally Posted by Godofgods View Post
    im not complaining that you have to learn them, just the utterly rediculas time involved. When one starts having real life health problems form it, i think its a cause for concern
    I think anyone who need AM 1 and won't buy it will have a better arguement. check ffxiah.com and look for all the trigger spells and tell me which would be easier to get lol.
    (0)

  10. #30
    Player Habiki's Avatar
    Join Date
    Apr 2011
    Posts
    135
    Character
    Habiki
    World
    Bismarck
    Main Class
    BLU Lv 99
    Quote Originally Posted by Scuro View Post
    God damn you can tell who the Post-Battery Charge BLU's are and the Mirage Jubbah BLU's are, spoiled brats, back in my day you had 1 tick of refresh and that was god damn bread and butter, and now everyone wants the abyssea path. See back in my day BLU's didn't get parties, unless they begged some people, offered gil, had friends in the party, ls party, or they were simply that desperate. When I leveled BLU, I earned all of my BLU specific merits doing campaign every day, in and out. That was how BLU earned merits or hell got from 70-75 (unless you level synced, but even that didn't come out until much later), either that or solo'n. Back when if you wanted MP refresh, you had to get a Vermillion's Cloak, and ACTUALLY be smart with your SC's and MB's and SC Gravitation and magic burst that with MP drainkiss to get MP back so you didn't have to get on your knees in a party. When there weren't books to give you refresh and regen, god you guys got it so easy, and yet you feel BLU should be easier!? Omg! how about they just give you an Almace, and a spell that one shots the mob?

    "Why can't I just buy my job and get it over with?" Seriously, I know some of you picked up this job because your LS forced you to do it for grellow procs, but seriously if thats the case. Get off this job class in the forums because when it says "Blue Mage" your not one of them. Earning the spells is a great thing, who didn't love showing off Body Slam back in the day when it was hard as balls to get, the spell was shit, but hell it showed you were a bad ass. Same goes for Disseverment, when you had that spell, you were a "BLU". The only thing I will say is that you got some guts comin in and posting this in a forum that has some real BLU's in, because honestly its this question of "How do I make BLU spell farming easier?" and "What Spells do I not need?" that are going to get your ass roasted more then an albino in Mexico.

    You have to have your Blue Magic Skill high enough, to get the spell that is the only determinant of it, it doesn't do better in spell learning the higher it is, but you want it capped for better casting. Popping your 2 hour to learn spells was a myth and was debunked around the time when people thought CHR affected the ability to learn spells. Its not true and is just coincidence. The reason why your 2 hour doesn't affect it, is because it doesn't increase your blue magic skill in anyway, all it does is increase the TP modifier to 350% and "enhances the accuracy" which to this day I still say thats some BS because its not even noticable. One could argue it achieved something if it actually increased the blue magic skill in anyway, but it does not.

    Again reference to back in the day when people thought that saving your TP to 300% and casting increased the damage of spells, or the ability to learn spells. Or When people equiped CHR gear to "enhance" learnability. Or people that used to fight easy preys in order to get spells because they though you had to get exp from the mob in order to learn the spell. These are all myths that were proven false no more then a few months after the job was released. The only thing that will help you learn your spells is A) Having your blue magic skill high enough for the required spell to be learnable, and B) Having your Magus Bazubands. Everything else is irrelevent and simply myths that have either been already proven false, or have not had sufficient data to be proven as a truth (I say it still doesn't hurt to cap it out, but I wouldn't tell a BLU its necissary in order to learn a spell easier, its just luck boys and girls, the sooner you accept that. The more fun this job will be).
    I started playing Blue one the first day it was released and you couldn't actually learn spells from enemys that did not yield exp, it wasn't just a myth it was changed with an update to blue mage.

    At that point in time you couldn't really skip a spell like bludgeon unless you wanted to wait till later when you could kill the higher lvl cardians, this was the case for many spells, and the reason most blues soloed the majority of their lvls to learn their spells early and not have to wait till their usefulness was nonexistent, along with only getting invites to party on lesser colibris due to mp drainkiss making it so we didn't have to rest, and beyond those I don't remember getting any invites it was a real struggle to even lvl the job. And the only way to merit it was to do it on another job like Sam, Rdm, Brd, or War besides soloing imps in caedavra mire. Campaign didn't exist, no lvl sync, no fields/grounds of valor, no abyssea Blues now got it made. Not to mention all the ways to get refresh now, most Blues couldn't even set Auto-Refresh till after CoP was made into a joke and the mirage jubbah was rare to get in dynamis and wasn't added till much later making the vermy a staple piece.

    If abyssea was out then and people leached their job to 75 like most do now, there would have been no way to get certain spells.

    You can read about it in the April 18th 2006 update notes from when Blue Mage was released if you don't believe it.

    I've always had better luck learning spells once I aquired the Magus Bazubands +1 went 1/1 on every spell except dream flower which I went 1/2 on since the lvl cap increases, could be that I've just been lucky. Generally when trying to learn spells I've always waited for the mob to use the spell I'm after then zerged it out within 3 seconds of its use.

    I remember going after bad breath and it being horrible to get and then once i got it was really dissapointed barely had enough mp to cast it and do anything afterwards. Wasn't worth the 6 hrs in yhoatar jungle it took to get killing both marlboros everytime they were up.

    I agree with scuro on everything being way easier for Blues now and theres no reason to really complain, If you didn't want to put in the effort to learn the spells then maybe your on the wrong job.
    (0)
    Last edited by Habiki; 06-15-2011 at 05:28 PM.

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