If you think it sucks now, wait for the HNM spells.
(By "it" I mean the difficulty of learning and the complaints. I find the complaints more annoying for now, but I have a feeling that is about to change.)
If you think it sucks now, wait for the HNM spells.
(By "it" I mean the difficulty of learning and the complaints. I find the complaints more annoying for now, but I have a feeling that is about to change.)
The Original Blue Mage
Nah even HNM spells are going to be a joke to learn since most of the HNM mobs are miniversions wondering around Abyssea zones, easily soloable imo. I would hardly say its going to get harder, but it will still be interesting and fun as always to farm.
99 BLU,PLD,SCH,RNG,NIN,BST,SMN,THF,BLM,WHM... Any questions..?
I like how SE's adjustments are Blue magic spells, and more blue magic spells.
Because nothing is wrong with BLU, it can effectively DD/Tank/Main Heal/Debuff on most of the current content so why adjust it in any other way than new spells?
I just hope useful/good spells as the overall trend in current spells has been
Edit: I only say "most" because I don't know how well BLU performs in Voidwatch.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |