While I'm glad new people don't have to feel so terribly overwhelmed with unrealistic pre-requisites across multiple expansions, It is a bit dis heartening for people who started at launch. At the same time, those original people are older now and have less time to dedicate to a huge MMO so in that respect I'm grateful for some of the changes. People who don't want to take the time to learn and play a job properly, not so much. Unfortunately with this new system that is going to be the norm with the exception of a few.
I've accepted its not going to go back to the way it was so there isn't use in whining about it. As far as Rog's friend is concerned, It just sounds like he didn't sleep for a few days and did nothing but play XI. Anyone can accomplish a number of things that way in the game old style or new. You can get to 1-50+ the old way if you really wanted to. Probably even more now with FOV and GOV systems. if anything, mission wise be grateful. One of my biggest complaints is having to do multiple mission based story line bosses for new people, (over and over again) only to have them quit because they got overwhelmed. Your time wasted, you are in a bad mood, they are in a bad mood from being frustrated in a video game. It would be a lose lose situation. The newer people will still feel a sense of accomplishment, but yeah, it'll never be on the same level as the first time people.
It just depends on how you, the player want to play the game. My personal favorite story to tell new people is the "Back in MY day, goblins didn't de-spawn when you zoned. If you heard Selbina's theme when you got to the other side it was a glorious day.. Until you realized you'd be stuck there for real life days because those same goblins were getting re-trained over and over and waiting for some high level player to walk by and kill them." They think you are kidding. it is adorable!
If you saw the sketches that looked like zone concepts that were posted on POL a few months ago, it looks like they have a huge system in store for us in the future. I'm sure that'll be tougher then what we are used to right now.
How long did you guys play each day, assuming this isn't a troll post >.>?
Okay. Let's assume the miracle that rog is serious here. I wonder exactly who was helping your friend get all of that shit done in 6 days. Yeah, I thought so.
Yeah, sounds about right. Next problem. When a total newbie does this, let me know. I'll agree when said person doesn't have a bunch of rogs helping him get all his shit done in 6 days.On his fifth day back,
Regular "John" Doe - Not on the Community Team
Bleh, typing on a phone sucks.
He shouldn't have grinded, and should be informed that theres more than 1 subjob.
Otherwise, yeah, adding a little more difficulty would be nice
You need to ask if this is a troll post? Isn't it really obvious it is?How long did you guys play each day, assuming this isn't a troll post >.>?
If you call EXP'ing to Lv30 -> Skyrocket to Lv90 (Abyssea KeyLeech) and 9 different Abyssea zones to farm in all day "plenty of content", then I've no idea what to tell you.
And if your best thread is to troll and make a mockery of other people who are actually serious about wanting a dynamic MMO with adventure, storyline and exploration, then everyone who pressed your like button in previous posts should be ashamed.
悪島 Where the spirit of the moon resides... 気 愛 月光
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