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  1. #1
    as long as that stupid !! proc thing is not used... !! is not an improvement... to anything! It is inserting a meaningless need to NOT do damage to something that is doing its best to eat your face. Add nms we need to kill, make it a 500 NQ mob kill thing, hell reverse course and have it be you have to be killed BY X mob 30 times, anything but that damn !! thing.

    Marginalizing jobs is NOT the answer to increasing interest in the game. People LIKE playing ranger or whatever, that's why they chose to level it in the 1st place. Requiring the presence of a war so you can red!! 9 different weaps looking for a trigger doesn't help anyone, except war. Don't add Atmas to it, haven't you already done enough damage to pld and cor opportunities to play? Don't use something like cruor buffs/temps either, make the bonuses earned based on your play in Salvage or whatever. For the Zeni part, make it easier to accumulate the Zeni to get your pops.

    If anything, increase the variety of opponents so that more playstyles-and thus jobs-are in the mix. If you add content that is ranged damage friendly and has decent rewards then every ranger and corsair that can't get a party now will be trying to get groups for this, as an example. Paladin still tanks quite well OUTSIDE THE ABYSSEA SYSTEM so it's simply a matter of getting people to think there is something worthy of doing out there to get them in the mix, this COULD-if done right-be that something.

    Here's an idea, make skill-ups occur at twice the rate as elsewhere in Salvage/against ZNM; won't bring in everyone but those with an interest will flock there, and those that don't care about skill still have Abyssea. Add new recipies for crafting/synergy that yield good end-game items and make salvage/ZNM mobs the best source of materials for them. Make a public announcement that Deluxe Animator is an inferior knock-off of the Animator +1, and make Einherjar an alternate path to Mythic to attract pups. Add some better bolts so the mythic crossbow is sought after. Put the Mythic WS in the !! mix so they are required to increase the Nyzul interest. And that's just a few things you can do... Or, you know, you can ASK THE PLAYERS what would make them want to do things along the mythic path.
    (1)

  2. #2
    Player Rorald's Avatar
    Join Date
    Mar 2011
    Posts
    22
    Character
    Rorald
    World
    Leviathan
    Main Class
    SMN Lv 99
    I'm all for working towards a goal but lets be honest even if they completly took out the elexandrite part of the quest it would still be more work then anything else in the game, and as for the game being hard i dont really see what was ever really that hard in the first place unless you consider having to kill things for drops 100 times before you see one item hard and that seems to be the route they are choosing to go down with voidwatch.
    (1)

  3. #3
    Player Byrth's Avatar
    Join Date
    Mar 2011
    Posts
    2,172
    Character
    Byrth
    World
    Lakshmi
    Main Class
    DNC Lv 99
    If we can take the way they re-worked Sky to be an example, I don't foresee future adjustments of Salvage/Einherjar/Assaults/etc. having any long-term impact on the price of Alexandrite.

    Each HQ Abjuration has one good stat that's worth Augmenting for, but it's not *so* worth augmenting for that there are more than 6 people in Sky right now. People shredded the Abjurations they had sitting around and now no one cares enough to go farm Sky so they can get a 5% Fast Cast Blood Cuisses instead of a 4% Fast Cast one.
    (1)

  4. #4
    Player Shoko's Avatar
    Join Date
    Mar 2011
    Posts
    90
    Character
    Shokox
    World
    Carbuncle
    Main Class
    BLU Lv 99
    Quote Originally Posted by Byrth View Post
    If we can take the way they re-worked Sky to be an example, I don't foresee future adjustments of Salvage/Einherjar/Assaults/etc. having any long-term impact on the price of Alexandrite.

    Each HQ Abjuration has one good stat that's worth Augmenting for, but it's not *so* worth augmenting for that there are more than 6 people in Sky right now. People shredded the Abjurations they had sitting around and now no one cares enough to go farm Sky so they can get a 5% Fast Cast Blood Cuisses instead of a 4% Fast Cast one.
    Not sure this applies to everyone that does sky, especially the JP population (At least on my server of Carbuncle). They take so much pride and time into trying to get the maximum augment. Also for lazy people [they] spam random easy gods and sell tatters are a mid-premium that I've seen. And it's made a number of old pieces of gear very relevant again (without being over powered), which is nice.

    And I agree Alex should be 100% from Chariots, and it should even drop a second or 3rd pouch at a high rate. From there, ever single mob should drop 1-3 Alex always.... no excuses why this isn't so.
    (0)
    Last edited by Shoko; 06-01-2011 at 02:54 AM.

  5. #5
    Player Cahlum's Avatar
    Join Date
    May 2011
    Posts
    62
    Character
    Cahlum
    World
    Cerberus
    Main Class
    SMN Lv 99
    Easy way to fix the alexandrite problem is just make the pouch drop 100% on the chariot. Never understood why it didnt.
    (1)

  6. #6
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    probably does, but seriously though. 1500-2k ukkos? My averages are way higher than that outside.<_<

    the /sam not being useful for drk thing had me scratching my head too. Oh well
    (0)

  7. #7
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    did they update y/g/k or something? All I remember is gekko gets a 100% attack bonus, kasha gets a 50% attack bonus and yukikaze gets something I forget.
    (0)

  8. #8
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    Quote Originally Posted by Bumbeen View Post
    did they update y/g/k or something? All I remember is gekko gets a 100% attack bonus, kasha gets a 50% attack bonus and yukikaze gets something I forget.
    It gets an attack bonus but it's a multiplier applied to cRatio not a straight multiplier to attack.
    (0)

  9. #9
    Player Bumbeen's Avatar
    Join Date
    Apr 2011
    Posts
    352
    Character
    Bumbeen
    World
    Valefor
    Main Class
    RDM Lv 1
    Quote Originally Posted by Atomic_Skull View Post
    It gets an attack bonus but it's a multiplier applied to cRatio not a straight multiplier to attack.
    Quote Originally Posted by Byrth View Post
    No, it is not.
    Applied before level correction bro!
    (0)

  10. #10
    Player Greatguardian's Avatar
    Join Date
    Mar 2011
    Posts
    3,238
    Attack is partially reflected in cRatio. Ratio is literally the Ratio between your Attack and enemy Defense. cRatio stands for "Corrected Ratio", which is Ratio after it is modified by Level Correction.

    No update, just terminology.
    (0)

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