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  1. #1
    Player AyinDygra's Avatar
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    Mar 2011
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    Character
    Varos
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    Carbuncle
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    DNC Lv 99
    (0)

  2. #2
    Player kingfury's Avatar
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    Mar 2011
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    Allegiance: Ancient Galkan Empire
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    Character
    Kingfury
    World
    Valefor
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    WAR Lv 99
    Quote Originally Posted by AyinDygra View Post
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    Very Awesome! ^^ Though in concept stages, things can always get altered a bit, like how the Giga in this sketch looks a good bit different from the Giga's in the game. I think the Goblin in that link you posted would look scary as hell roaming the caves and such! o.o lol With all the fur and clawed feet and whatnot.

    *Edit after reaching the last concept sketch:
    Very different Yagudo than what we have In-Game...but again, would prolly induce nightmares lol

    I would still love to see a current rendition from the art department of how our in-game Goblins look under the mask. ^^

    Thanks a ton for the great link /salute
    /Kingfury bookmarks that link
    (0)
    Last edited by kingfury; 05-20-2011 at 03:29 AM.

  3. #3
    concept art is always more detailed, then it is renderred at lower detail to simply save on resources. Damn those $$$
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  4. #4
    Player Mirage's Avatar
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    I don't think the goblin concept is what they ran with for the final game. Even taking into account that it is rendered with fewer details in the game, I think the designs are too different.

    And it is usually rendered in lower detail for it to be possible to run on end user computers. If all goblins had 100 times the detail of what htey have now, imagine how slow areas filled with hundreds of them would have been on a computer from around the time the game was released.

    SE already made high poly versions of the designs you know, for use in pre-rendered cut scenes, so they didnt really save anything on making another low-poly version of them.
    (0)
    Last edited by Mirage; 05-20-2011 at 03:30 AM.

  5. #5
    Player AyinDygra's Avatar
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    Varos
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    Carbuncle
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    DNC Lv 99
    Well, the current goblins just have masks on, and clothes over all the fur/claws. Their ears are still big and green sticking out from under that mask.

    Also, the concept art gallery has 2 other sections, if it's not clear: Character Races and Locations.
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  6. #6
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by AyinDygra View Post
    Well, the current goblins just have masks on, and clothes over all the fur/claws. Their ears are still big and green sticking out from under that mask.
    Also, the concept art gallery has 2 other sections, if it's not clear: Character Races and Locations.
    ---------
    Y'know what, after playing with it a bit, this version actually looks much more prone to tossing bombs at people lol
    -Merging the concepts a bit
    Since we all can only speculate, it's fair to see it this way too ^^
    (1)

  7. #7
    Player Mirage's Avatar
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    I think threads like these is a nice breath of fresh air in a room full of the stale smell of dead-beaten horses.
    (1)

  8. #8
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    WAR Lv 99
    Quote Originally Posted by Mirage View Post
    I think threads like these is a nice breath of fresh air in a room full of the stale smell of dead-beaten horses.
    ----------
    Same here Mirage ^^ You gotta break the monotony a bit every now and again
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  9. #9
    Player Mirage's Avatar
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    That merge is actually pretty nice.
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  10. #10
    Player kingfury's Avatar
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    Kingfury
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    Valefor
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    Quote Originally Posted by Mirage View Post
    That merge is actually pretty nice.
    -------
    Thanks / I does feel a bit more natural lol and a lot more disgruntled than my big nose version lol
    (0)

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