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  1. #1
    Player Selzak's Avatar
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    Quote Originally Posted by Crica View Post
    FFXI is not on servers like WoW.. each server handles a zone.

    WoW's servers are all intertwined, that is why you don't "zone" in WoW every time you move into a new area like you do in FFXI.

    WoW can have world chat because of this, whereas in FFXI, a world chat channel would be very heavy on server loads - or they would have to have a server dedicated to just world chat, such as the "server messages".

    Either way, it would be very costly and take ALOT of programming.
    Where do Linkshells fit into this, then? It would basically just be a set of invisible linkshells that you enter and exit automatically. If anything, I imagine the latter part might take some effort...but not so much that we should just forget about it with, "Oh, that takes effort sorry." like so many other ideas have been shot down.
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    Last edited by Selzak; 05-20-2011 at 03:05 AM.

  2. #2
    Player Crica's Avatar
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    Quote Originally Posted by Selzak View Post
    Where do Linkshells fit into this, then? It would basically just be a set of invisible linkshells that you enter and exit automatically.
    I would assume, like "server messages", Linkshell channel/Party channel/Whisper channel are all on a seperate server, or possibly the same server as "system messages" - which is what I was referring to when talking about "server loads".
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  3. #3
    Player Selzak's Avatar
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    Quote Originally Posted by Crica View Post
    I would assume, like "server messages", Linkshell channel/Party channel/Whisper channel are all on a seperate server, or possibly the same server as "system messages" - which is what I was referring to when talking about "server loads".
    Well if I can create a linkshell whenever I want, I don't see why this concept would be so difficult to handle in terms of cost. It could even be considered a linkshell if it needed to be.
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  4. #4
    Player Crica's Avatar
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    Quote Originally Posted by Selzak View Post
    Well if I can create a linkshell whenever I want, I don't see why this concept would be so difficult to handle in terms of cost. It could even be considered a linkshell if it needed to be.
    Here is a quote from a Dev/Mod about this subject, maybe they can explain it better then I can.

    http://forum.square-enix.com/ffxi/th...818#post102818

    Though we need to do some more testing, and we are not sure whether it would be possible yet, we are looking into the possibility of making/displaying shouts throughout multiple areas.

    To be a bit more specific, we will be looking into grouping certain areas server side so that a shout from one of the areas in that group will be heard from each of the other areas.

    For example:
    If Ru’Lude Gardens/Upper Jeuno/Lower Jeuno/Port Jeuno were to be grouped together, making a shout in Ru’Lude would be heard in the other areas (Upper Jeuno/Lower Jeuno/Port Jeuno). However, this would ultimately quadruple the server load, so we will definitely need to pay close attention to this.
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  5. #5
    Player Selzak's Avatar
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    Quote Originally Posted by Crica View Post
    Here is a quote from a Dev/Mod about this subject, maybe they can explain it better then I can.

    http://forum.square-enix.com/ffxi/th...818#post102818
    I think there's a difference between how /shout functions and the idea of having a bounded global chat. If there wasn't, then Linkshells couldn't exist (or party chat, for that matter).
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    Last edited by Selzak; 05-20-2011 at 03:55 AM.