Quote Originally Posted by Leonlionheart View Post
Someone explain to me what more needs to be said than:

Job(level)/subjob(level) looking for party
experience points can I have it?
level sync OK/No, thank you.
(Insert additional credentials here)

And don't say that sometimes people don't read /seacom because that will still happen if this idea is implemented. You'll still flag up, and still get random /tells independent on whatever conversation is going on in this hypothetical 'channel'
Like I said, this is essentially just a nudge. Nothing is really being added that couldn't be done by sending a /tell. There's certainly a level of convenience added, but that's not really the purpose. The actual outcome of having this type of chat would be that players who are seeking within the same level range are sort of "thrown into the pool" of communicating, instead of everyone just waiting around. This works under the assumption that guiding players into communication automatically will create parties, which I think is a correct one.