praying to god that SE doesn't read and get an idea from threads like this~
praying to god that SE doesn't read and get an idea from threads like this~
Sorry, I had posted this suggest in DRK thread AND suggestions. One got moved here. Also, I did mean that the damage addition works the same way as regular Souleater. Meaning, the -10%HP amount would be added to whatever you were casting. An issue with drain does come up, and I'd like to limit damage to purely elemental damage. However it should be noted drain and drain II both have fairly long casting and recasting timers. Even if the "new" Souleater changes drain use a bit, a player isnt likely to get off easy if using both. Yes, a players HP would recover to cap, but also the added enmity would be that much greater.
Think of it another way, a DRK with stoneskin up, basically get a free strike or two with Souleater up anyway. A player CANNOT melee strike AND cast at the same time. If a player SE's a weaponstrike, his HP will drop and a mob will usually be on him for hate. Using drainn II to recover will make mob hate that much more worst. A player will eventually have to balance their own use of a Souleater drain anyway.
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