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  1. #21
    Player
    Join Date
    Mar 2011
    Posts
    146
    Quote Originally Posted by hiko View Post
    new job : LEECHER

    already lvl30 when you unlock it
    JT enhanced coffer (several tier) coffer you open gives higher bonus
    JT key expertize: can use key without loosing it
    JA opening: open all the coffer of one type in front of you (conal"AoE")
    JA (2h) write scolls: your xp in current lvl drop to 0, you create a scroll item that upon use give as much xp as you loosed (scroll can be used on other job)
    JA recup time: lower your remaing time in aby by 30 min(+ abyssite bonus) give you one stone
    sweet lordy!!! i found a new main!
    (2)

  2. #22
    Player Raa's Avatar
    Join Date
    Mar 2011
    Location
    Israel
    Posts
    16
    Character
    Katriina
    World
    Leviathan
    Main Class
    DNC Lv 99
    A knockback TP move for mages would be awesome as well!! used to love the effect of knock back from Memory Recepticals!!!
    Great Work dude but I have to agree with having too many abilities! by the way it would make a great support job for meles and think about having a TP wall which takes damage insted of HP in percentage rate 1% TP = 5 HP for example
    (0)
    Last edited by Raa; 06-05-2011 at 05:16 AM.

  3. #23
    Player
    Join Date
    Mar 2011
    Location
    to my loved ones
    Posts
    69
    really cool idea you have. don't listen to anything negative anyone posts.
    (0)

  4. #24
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    The name does suck. I could lend myself to "Seer" only that sounds a bit mystical. I never played FFX-2 but yes is the general idea, just not so futuristic. I'm leaning more towards the D&D "Dark Sun" campaign psionics. Was a world or gladiators, lied-sucking wizards, crazy creatures and everything had at least a wild psychic power.

    Anyway, while going through Paladin's AF quests at lvl 50, I came across a "cutscene NPC" character named, Zarnei-Hamnei. I think it was the quest "A Boy's Dream". Zarnei-Hamnei, is a Tarutaru wearing what I thought was an awesome armor set. It basically looks like Summoners relic wear, mostly blue with a rolanberry cloak clip, however the blue hood features an "all-seeing, eye" on the side. I thought while not as bad-ass as I'd hope this armor would be a perfect AF for the "Seer" class I described.

    For the life of me I can't seem to find a picture of this NPC anywhere on wiki or through web. If anyone can capture picture on their PC and upload to wiki or just paste on this thread I'd appreciate it.
    If the armor set already exists in-game please direct me to name, thanks.

    While I'm only a lvl 61 Bluemage and haven't gotten most of the powers available, I still contend that the play style would be really different than a bluemages style. Using stun moves, just skimming the blue magic list blu's have several forms of stun both AoE and target, but doesnt say at what strength such stun operate at. Yes, bluemages have a few TP manipulation spells, but how does that improve a Bluemage strength? If "Seers" operate on a short list of abilities such as a dancer, concievably each chosen power would levels of strength. A "seer" stun could lock a mob for 2-4 rounds when built up in strength. TP block moves by a "Seer" could cripples a mobs ability to use Weaponskills against a party. I can also see a need for enmity and TP manipulation of party members. Imagine drain your TP and feeding it to other players. Or vice-versa? Or enimity manipulations of both mob and players. One move would be an insane concept, player hate reset.
    The most interesting concept for me is the idea of ranged-melee combat and TP moves(ala Dancer). If I had to sum up my take, it'd be the opposite of TP buff, more TP combat.
    (0)

  5. #25
    Player Covenant's Avatar
    Join Date
    May 2011
    Posts
    365
    Character
    Covenant
    World
    Carbuncle
    Main Class
    DRK Lv 90
    "when there is no more room in Hell...the dead shall walk the earth"... Bump.
    (0)

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