Psionicist is a dumb name, make it something simpler.
While I don't particularly like "Psychics" (real world or game world), the only example of such a job in past FF games was in FFX-2, so if I were designing a job like this, I'd try to use that as the basic template. (Link to info about the job)
Just a thought (hmm... did I have to post this, or did you already know I was going to say it?)
I don't think SE plans to add any more jobs. If you look at things like the number of macro books as well as the available space in the "change job" menu and the "status -> job levels" menu it kinda implies that 20 has been the magic number all along.
Last edited by DerianX; 05-30-2011 at 02:04 AM.
There're already a large number of jobs. I personally am never going to unlock and try them all, but I bet many would. Even so I'm not sure if SE would consider adding more, I wonder...
New job: Job creator
Makes up other jobs that won't get implemented.
skills
Redundancy A
Uselessness A
Confusion A
Caring G (G rank exists, btw)
Necrobumper:
Job Traits:
Thread Resurrection Lv 2 - Links to old/expired job creation threads from 2006 in the hopes someone will post in them.
Hindsight Lv 30 - With experience comes the realization that some threads were better never created.
Spells:
Regurgitation Lv 1 - Deals water damage. Additional effect: Spews silly job ideas that have been covered by 1000 other threads.
Carrion Lure Lv 10 - Summons posters with reasonable understanding of how the game works to pick their ideas apart.
Boomer Bile - Lv 15 - Similar to above, but lures trolls into a length and unnecessary debate.
Job Abilities:
Delorean Lv 4 - Hops into the DeLorean and heads back to pre-ToAU when job creation threads were popular. "Where we're going, we won't need roads."
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