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  1. #1
    Player Kaych's Avatar
    Join Date
    Mar 2011
    Posts
    210
    Character
    Kaych
    World
    Asura
    Main Class
    SMN Lv 99
    Quote Originally Posted by Camate View Post
    Comparatively, this type of adjustment is rather high on the difficulty scale. The development team can't make any promises at the moment, but they did mention that they will look into this further.
    That dosent make sence, cos when campaign battle came out, we got skill ups during campaign battle under certan conditions>_>
    (1)
    Its sometimes best to agree to disagree ^_-
    -----
    "/sigh factor" is when:
    - You are asked to set your HP when you already have your HP set the place you exit. O.o?
    - You need to repeat a quest a 100 times in order to cap your fame >_>

  2. #2
    Quote Originally Posted by Kaych View Post
    That dosent make sence, cos when campaign battle came out, we got skill ups during campaign battle under certan conditions>_>
    SE has NEVER undone a change they made, that would be admitting they made a mistake. What they do is play around with things until they arrive pretty much back where they started. So, while it would be very simple to put the code back in that they took out that's not even on the table. the difficulty level is essentially putting it back in but different enough that we can't say "I told ya so".
    (0)

  3. #3
    Player Nefertiri's Avatar
    Join Date
    Mar 2011
    Posts
    21
    Character
    Nefertiri
    World
    Quetzalcoatl
    Main Class
    RNG Lv 95
    Quote Originally Posted by Glamdring View Post
    SE has NEVER undone a change they made,
    Uhh, yes they have. The 2-handed weapon buff and COR's 11 rolls 10-minute durations mean anything to you?
    (0)